How to determine a poker chip breakdown for your game ...

poker chips start off

poker chips start off - win

So how many poker chips does each person start off with in a poker game Texas hold'em unlimited version

I need to know
submitted by gokuisbest1221232 to poker [link] [comments]

I work at a crooked casino. You don't gamble with money here.

Hi, everybody. My name is Sid, and I’m an addict.
It took me a long time to accept that. But when you take a job in a casino just so that you can be there all the time and try to gain an edge, you’re an addict. It’s obvious even to me. More so to my family and friends, who I barely see anymore.
It’s not pills or coke, booze or heroin that I’m hooked on. I’m addicted to gambling.
The casino that made me so obsessed is not an ordinary one, though. It’s far from ordinary.
You don’t play for money at Fantasy Casino. You play for your dreams.
I hear you laughing.
But have you ever had a really, really great dream? One that got so good you snapped awake the second it started to get really excellent?
Well, imagine that times a thousand. Times a million.
A dream so real and so perfect that all of your fantasies become reality. Time stretches out. You feel like you are there forever. A lifetime passes before your return.
Infinite wealth, the ability to fly like superman, you’re surrounded by sex and beautiful people all day as you relax in a palace built to your mind’s most exacting specifications of perfection.
But then you wake up, and in an instant it is gone.
The power, the wealth, the endless sex and supernatural powers.
Everything is suddenly NORMAL again.
And so you go back to the casino.
I went back to the casino.
But the problem with gambling is that you don’t always win. And when you lose, suddenly the winnings are gone as well, vanished without a trace. All I knew was that I had to have that feeling again.
So I went inside the giant building and then followed the secret signs which led to a door that led to a staircase going downwards.
I went down the stairs and knocked on the door marked “Private” and waited for an answer.
“Password.”
The voice on the other side of the black door waited for my response.
“Seramth Gin.” I said the unnatural words carefully and deliberately, still not knowing their meaning.
A friend had told me the password, a fellow gambler who I would later find dead in his apartment. His corpse white, bloated, and maggot-infested.
His eyes were black and filled with blood which streamed from his eye sockets like tears. He had bit his tongue clean off and his fingernails were found lodged in various surfaces throughout his apartment. Like he had been trying to claw his way out of a steel box that only he could see.
But I’m getting ahead of myself. That was later. At this point I was still hopeful for another wonderful dream. Still thankful for his advice to seek out the place.
The door opened and I walked inside. It was the same as it had been the day before, only less busy at this time – still early afternoon.
I approached the table I had been sitting at the night before.
Poker – Texas Hold ‘em: Ten dream limit – the sign read.
The rules were simple. You got a stack of chips. If you doubled them, you received a dream. If you lost them, you lost a dream.
I wasn’t concerned about losing dreams yet, I still didn’t understand exactly what that meant.
When I lost my first stack of chips, I quickly bought in again. And again. And again.
Pretty soon I realized I had lost eight dreams with no winnings whatsoever. I was in a slump. A losing streak.
I decided to go home and count my losses. Literally, since I had no idea what that even meant.
As I got up to leave the table, the dealer looked at me. His eyes were remorseless and cold.
“See the cashier on your way out,” he said, handing me eight black chips.
I gulped and walked over to the glass window where the cashier sat waiting. Handing him the eight chips, he raised his eyebrows and clicked his tongue.
“That’s a shame. Hold out your hand please.”
Two men in black suits came up behind me suddenly and stood on either side of me, intimidating in their stature and demeanour.
I did as he asked and held out my hand with the palm facing up.
The cashier pulled out a strange-looking device from beneath the counter. It had a vial of vermillion-coloured liquid at the top that was attached to the rest of it which resembled a gun with a hypodermic needle at the end.
I screamed and tried to pull away, but the two men grabbed me and held my arm through the window. Thrashing and elbowing them, I tried to get away but it was useless.
The cashier injected the stuff into my veins quickly and it felt cold and slimy going through my system. I could feel it suddenly in my heart, turning it cold and then up into my mind and my lungs and all extremities causing me to shake and violently seize. I writhed on the floor, blood pouring from my ears and my eyes.
Finally the feeling settled down into a numbness that prickled the insides of my blood vessels. It wasn’t until later, once I realized what the casino really was, that I found out what they had done.
I went home with the certainty that they had injected me with something. If winning had resulted in the greatest dream I had ever had – essentially an almost never-ending fantasy – what would happen after a loss?
Nightmares. That was what it would be. I was sure of it.
I settled into bed that night and closed my eyes, drifting off to sleep quickly after such an emotionally exhausting afternoon.
As soon as my eyes closed, they opened again and it was morning.
It felt as if I had not slept at all. My mind was fuzzy and it was difficult to focus. My eyes wanted to close again but my alarm was telling me that it was time to get up for work, so I hit the “dismiss” button and hopped in the shower.
I threw on my clothes and went out the door. At work I noticed a few people looking at me strangely, but I didn’t realize until someone pointed it out to me that my shirt was on inside-out. At this point I was still working in an office doing commodities trading and such lapses were frowned upon.
If you couldn’t focus enough to put your shirt on properly in the morning, how could you focus enough to get the work done in such a demanding environment? Millions of dollars changing hands with each transaction meant that such trivial things were put under a magnifying glass and coupled with other subsequent mistakes each following day after that, I found myself in the boss’s office by the end of the week being handed my walking papers.
Desperate for rest after days of not feeling any benefit from sleep, I went back to the casino.
They knew just by looking at me how to dig their claws in further. After a couple hours I had managed to win myself a dream.
They handed me the complimentary cocktail as they had the time before. I hadn’t realized the significance of it and still didn’t, despite the unusual vermillion colour of the drink. I swallowed it in one gulp and went out the door practically dancing and clicking my heels, ready to go home and feel rested again.
My dream that night was wonderful. Everything I had hoped for in many ways.
But not as good as the first time. I wanted that feeling back again.
Knowing that it was a dream the whole time and realizing that it was going to end seemed to shorten the fantasy, made it seem hollow and manufactured.
If I could win again maybe it would be like that first time, I thought.
The casino drew me in again and again. I found myself a zombie most days, exhausted, at my wit’s end. Ready to call it quits for good and say goodbye.
But then I would win again and it would all seem to be alright for a while.
My debt kept growing and growing with nearly every trip. The hypodermic needle would be plunged into my skin and every time they had to hold me down. Every time I would feel a little more empty. A little more hollow.
Waking up every day began to feel the same. Nothing had definition or purpose.
“You’re here all the time,” one of the goons whispered to me as they shot the needle into my vein the time after that. “Haven’t you figured it out yet? You should just get a job here and then at least you’ll be in on the secret.”
I applied the next day and got an interview with the boss. I would find out later that if you got someone to apply there you got a one dream bonus.
In his office, the well-dressed man was sitting behind a massive polished ebony desk. The room was adorned with paintings, sculptures, and other high-priced artwork. He had photos everywhere of himself shaking hands with world leaders, new and old, for hundreds of years.
His face never changed. Never aged.
“So, you want to work with us? Tired of dreamless nights without end? You want to have some relief, is that it?”
“Yes. Please. Anything. I’ve been coming here for so long and it’s an endless cycle. I want back what I’ve lost but I keep finding myself more and more in debt with each visit.”
“Ah, so do you understand it now, then? What the ‘injections’ are?”
It finally dawned on me, sitting there. Not injections at all. They weren’t putting something in us. They were taking something out. The vermillion-coloured liquid in the vials – our dreams.
“If I take a job with you, will the same rules apply? Will they still take my sleep, my rest, every time I lose?”
“Yes. We can’t have the employees living by different rules than everyone else. But we will give you an alternative injection, so that you feel well-rested when you come in for your shift.”
“I’ll do it. I need to rest. I need to get some meaningful sleep. My life has been miserable ever since coming here.”
“Well, I can’t promise that this will help,” he said, getting up from his desk with a hypodermic gun in his hand. The vial of fluid sitting atop this one was jet-black and looked evil and poisonous. He rolled up his sleeves as he primed it and I watched a few beads of it drip oil-like out of the tip of the needle.
“What the hell is that!? I don’t want that stuff in me!”
“But you need to sleep, my dear worker. I can’t have you passing out at the blackjack table like a narcoleptic! You agreed to this, after all. You wanted to rest, and the only way for that to happen is for you to have SOME sort of dream. Not everyone is as lucky as you, you know. To have that wonderful vermillion fluid in your veins. Some people come to us begging to take it from them. Some of our employees for example, the ones who do the recruitment for us, are full of this black stuff.”
“What?” I had gotten up from the chair and was backing away from him towards the door. But I found it was locked as he approached.
“First you have to tell me the password, Sid.”
“Seramth Gin.” I said the words that I had said every time to gain access to the casino, only this time I pictured the letters and rearranged them in my mind.
“Nightmares.”
He smiled as he injected me with the vial of black hate, and it went into my veins feeling hot and unpleasant. I began to sweat and the beads of it turned cold on my skin as I shivered.
I’ll sleep tonight. I might even wake up feeling rested. But as long as I live and work at that casino, I’ll be afraid to dream again. Because now my unconscious hours are occupied by the most terrifying experiences imaginable. Nightmares beyond imagining in their awfulness. That is my fate.
Unless… Just maybe, I can win one more time.
JG
TCC
submitted by Jgrupe to nosleep [link] [comments]

Patch Notes for Cayo Perico Heist Update 1.52

[December 15, 2020] – New Content in Grand Theft Auto Online

GTA Online Fixes

Game Stability and Performance

Matchmaking & Networking

Content

Awards and Daily Objectives

Properties

Vehicles

Clothing

Miscellaneous

Story Mode

submitted by PapaXan to gtaonline [link] [comments]

Stories from 12 years of Casino Industry

I was asked to make a post about some stories within the Casino grounds so I thought I'd share. I have many so I'll do my best to pick the better ones.
Some back information: I've been a Casino Dealer for 11 years, I've been a supervisor for five years, and I've been a Surveillance Operator for one year. I've worked at three properties, none of which are connected or owned by the same company. I've worked on : Government/Private/Native American owned casinos.
  1. From Hero to Zero.
At my first Casino, I was one of the first group of people who were trained to deal Roulette . After 4 weeks of working 6PM-3AM then doing roulette training from 3AM-8AM (Not paid) , I actually really enjoyed the game and after about six months I became extremely quick at the number game and the pace of the action was steady with very low margin of errors. Young man walks in, cashes in for $500. He buys in for $2 chips and just loads the board. After a few spins and pretty decent hits, he then changes his chips from $2 to 5$ then to $10 and racks his winnings up to $10,000. It was then, five spins in a row, he loaded the board with some pretty gross bets, and every spin I would hit the ONE number with either NO CHIPS on it, or maybe 1 chip , He lost all $10,000 in a matter of minutes. He leaves , and I go on break. After my break I was going back to the same table and wouldn't you know it, the same young man walks in and cashes in another $500. He tells me he just sold his car outside and this is all that he had left. So we do the same deal, buys in for $2 chips, then slowly starts betting $5 chips, $10, $25...and he makes $10,000 AGAIN. Within the next 25 minutes it was straight agony. Every spin, same thing, he would bet $2500 in chips, and win only $250, $400, and after about a half hour he lost it all . Never saw the guy again.
2) Man down
At this property, we are 24 hours for table games. It's currently 5AM , and I'm dealing some $25 Blackjack to this guy. He's probably early thirties , heavy guy. He's sober as can be, but right away I can tell he's been losing. We know how much you've bought in for, how much your down, or up, and I could see he was down $2000+. After about twenty minutes of pure losing, his temper starts to flare.At this point I now have two other guests at my table. Drinking coffee, not saying a word, just losing their money. After losing hand, after hand, this guy looks me straight in the eye, seized up, starts shaking, he can't move. He tries to punch towards me and smashes his stack of chips all over the place and falls backwards to the floor. I call for security, we cannot touch him due to liability . I can't move from my table because, well, liability / casino cash property, all I can do is try to talk to him. As I'm doing so, these other two woman who are sitting at my table just look at me and one says "OK, dealer, cmon lets go " as she taps the table telling me to start dealing and forget about the guy having a stroke on the floor. As security takes him to the ambulance out front, I had to stay behind for a couple minutes and give a statement. I go on break. I come back, and 45 minutes later, he comes right back in with a oxygen tank and keeps gambling for the remainder of the morning.
3) You get a dildo, and YOU get a dildo!
On a late summer Saturday night, we had a large event for these massive muscle guys/strongman competition type thing. After their show, I'm at the roulette table , and five of these boys come over to play. They were absolutely hilarious. They were feeling pretty good, cashed in somewhat large amounts and I could tell this was going to be a fun time. After about a hour of dealing to these guys, it's almost midnight, everybody is pretty hammered , I spin the ball, and all five of these guys take out these god damn (what I can only tell was) two feet purple dildos from inside their pants, and wiping them around in the air. The ladies were just loving it, one of the dildos landed in the roulette wheel and we had to shut the table down to re-calibrate the wheel to make sure nothing had been changed. I just remember that night was so much damn fun, I couldn't believe what I was seeing and I would never forget it.
4) Full Moon
On this day, I was actually training dealers / supervising them on small games like Three Card poker. We opened the table at 10AM, and this older man came and sat down . He played all day. The jackpot was $21,000 and that was pretty high for this table. He played, and played and played. He's one of the players where you know he's wearing a diaper because he's been drinking coffee/pop all day and hasn't moved in eight hours. As the day went on, this man never moved from his chair. Getting closer to midnight, he was aggravated and said "I need to go have a smoke, I'm getting killed in here". He left, and the very next hand, the lady beside him was dealt the jackpot . He didn't say much, but you could just tell he just hated life at that very moment because had he not gotten up, it would of been his hand. The man calmly took his cane , his hat, jacket, coffee, and left. The next morning I found out when he did leave he drove his car straight through his bank and was arrested.
5) Slick Robber
I actually give props to people who can actually pull this off. This story may confuse you so I'll try and explain things as best as possible. A lot of casinos have machines as soon as you walk through the front doors. A man walks up to one of these machines and sticks in HIS $100 bill. He doesn't gamble it, instead he hits the cash out button and gets a $100 TITO ticket where he then takes the ticket to the ATM machine to get his $100. Now remember, his Original $100 is in the slot machine. He then takes the $100 from the ATM and goes back to the same machine, and repeats this process over a hundred times. Essentially he's taking money from the ATM, and loading up the Slot Machine . Now he knows he can't do it too much because if the slot machine gets full of money, the machine will shut down and the slow attendant will have to take all the cash out. So he deposits over $10,000 , then has a small crowbar, he cracks the machine open and makes a run out the front door. To my knowledge he was never caught . But damn, that was pretty smart .
EDIT:
6) Mental Health is a thing.
10PM man walks in to play some high limit BlackJack. This guy knows the game and played well. Dressed nice, drank juice/tea , a little bit of a attitude, cashed in over $10,000. When this man was half way down his buy in, he said something a long the lines of "If I don't win here tonight, I'm going to go set myself on fire." I wasn't sure if he was serious because when people are down, they tend to say a lot of nonsense. I actually left early that night, and from a third party was told he did exactly that in the parking lot. The next day it was clear something terrible had gone wrong in the parking lot .
EDIT:
7) Nothing good happens after midnight
After a busy Saturday night, I was dealing a mix of games, and during this story I was in the middle of Blackjack. I had one young kid (probably 19) sitting in the middle, one older male probably in his later 40's sitting beside him on his right, and I had a really nice couple in their 20's sitting together at the other side. This young kid wasn't playing just sort of watching, and ever time the old man won he would give this young guy some of his winnings. The older man, was a wine drinker, and he had black between all of his teeth, I'll never forget. He's a little drunk but nothing terrible. As the night goes on, the older man goes and uses the washroom, at which point the couple asked the young guy "Oh was that your dad?" and the young guy says "Hah, no I wish!". The couple and I just looked at each other. This old guy, was in complete control over this kid. Absolutely disgusting. The night ends, and I find out the couple called a few of their friends, and they all waited outside by this old mans truck and beat the living hell out of him. 40 years old, sleeping with a 19 year old, completely brain washed . Very weird.
8) That one co-worker where you just wish they would quit.
One of our co-workers, nice guy but had a very big ego and we as employees just sorta left him alone. One day he had enough of the atmosphere and quit. Now usually when you quit, you cannot come back until you paperwork is finalized. How ever, HR was in that day, and he was given the paperwork the very next day. He came in, cashed in $1000, and made $50,000 in about a hour at the Baccarat table. My manager, was extremely annoyed, because now this guy is just mocking the casino and having the time of his life (Thanks for the big tip by the way :) ) and so he decides to call it quits. He wants to ban himself and he wants $50,000 in cash. The casino says Nope, we are going to give you a cheque. Now here's the thing, most business people will take the cheque, how ever you CANT CASH the cheque until the following monday because it's on that day where the funds are available. The casino on the other hand will cash their own check in anytime , because they want you to play. So this guy pretty much said go to hell I want my cash, and he called the police. Police show up, and management promptly gave him the cash.I though it was absolutely hilarious .

9) No good deed goes un punished
I was dealing Three Card Poker, and the jackpot was around $17,000. This old man (a regular) was sitting there all day grinding it out. Super nice guy, always a pleasure to deal to. Well, after hours of playing, he stands up and says "Hey john!, can you come here for a minute?" so his buddy John comes over. He says to John "I need to go take a piss real quick, can you play my card until I get back?" John agrees . John takes the chips and I stop him and explain he can't play his friends chips, he needs to cash in and play his own. And he does. Welp, second hand out and bam, doesn't he win it. The old man comes back and is so happy, he can't believe it. John, took his $17,000, didn't say a word to his "buddy" and walked away. I never felt so much hatred in all my life. Didn't give him a dollar, not a thank you, nothing. The old man sits back down again, the progressive resets to $2500, and he sat there grinding away again.
10) The Top Knot
I had this player , young guy, who was born into a fortune. One of his relatives passed away and left him a pretty big sizable amount of money, so he played poker every single day for the rest of his days. I will add, he IS a good player. I did not enjoy his company just because of the "Know-it-All" attitude, but he was good. We'll call him John. John is 5'10, and well build, with muscle. John also decided today was the day to show off his Top Knot. (google top knot if you're not sure what I mean) So he sits down, and he's absolutely KILLING the table. Every hand, after hand, after hand. And because he's in such a good mood, he's playing any two cards, calling any $500 bet, and he's just dominating. This one guy at the table decided he had enough. He got up, without saying a word and left. A moment later, he comes back in, walks behind John, and takes a pair of scissors , and cuts off his Top Knot. I for one couldn't believe it, dying laughing inside, and it just turned into one big brawl. That was a good day.
11) That one bad seed
One of my best friends who I haven't seen in YEARS ended up being part of the crew. Was kind of nice to catch up. We never really got along as we grew up because he has a very high picture of himself . He wanted that 10/10 woman. A mansion, and a new Corvette. So every month or so we would all go up to the other casino to play. I myself would bring no more than $500, but I couldn't understand how this guy (we'll call him Kyle) was spending THOUSANDS of dollars at the tables. So this wen on for a few months. Well, one day, as we're closing the casino, he and I are in the High Limit room and we're getting ready to close the tables. We are told to take the chips out, count them, put them back, sign this piece of paper and that's it. Well as the supervisor was locking the tray, the piece of paper fell to the floor, so she asked Kyle to grab the piece of paper. As he bends over, a great big $500 chip falls right out of his sock. Kyle was fired immediately , but it all made sense. They offered Kyle a deal where if he replaced all the stolen chips they would not make it public. Not sure how that turned out.
12) If I ever decide to write a book, this will be the last chapter: <3
After working at my first Casino for five years, I met a Indian woman who was visiting from another part of the country. During this time I was explaining a game to her, which honestly I don't think she even cared. She explained she was visiting and sight seeing , and that was that.Well, two years later I ended up moving to the other side of the country and transferred casinos, and low and behold she worked there as a Dealer. We got married , and it's been 5 years.
13) The Tip
One of our tables that we've had for a couple years had a progressive jackpot that had reached $100,000. The dealer at the table was sitting pretty lonely. Nobody really played the game because people knew it was extremely difficult to win the jackpot. My memory is a tad foggy, but you somehow needed to flop the royal flush. This young guy sits down and says to the dealer, we'll call him John. "John, if you pay me that jackpot, I will tip you $10,000" Well John started dealing, and about a half hour into his shift, he F*cking did it. He dealt him the royal. And you know something?This young lad, kept his word, and he made sure there was a audience, and he tipped exactly $10,000. That was a moment right there. That pay cheque was real nice. I think we all got about $500 more than usual. The moment that jackpot was awarded they got rid of the table because the money it was making was not near what the casino wanted. I'm sure there have been bigger tips at other casinos, but that was something special .
14) The Lawsuit
Now this story I'm going to have to beat around the bush a bit due to the nature of what happened. I can't won't answer any questions that you may have on this topic other than what I have to say because it had a lot of publicity . The waitresses at this casino had to wear very thin sexy clothes. Not borderline legal, but it was noticed. One day they called all the waitresses to come in and explained they were changing their outfit to something even more sexier. Now these new dresses were very very borderline legal . The staff said No way. We're not wearing that.So , friday night comes, and the staff work their whole shift, then at the end of their shift were called into a meeting and were all fired. Welp, one of those ladies father was a pretty big time lawyer. Brough the casino to court and won. They won big. Good for them. We had no waitresses for a couple days haha.
Thanks for reading along, I have many more I can add as the day goes on, those were just some off the top of my head. Feel free to ask any questions of the Casino industry. I don't really have many stories about the surveillance department because that's the one area where I can't really say a whole lot due to its privacy and contracts I was and still am under.
submitted by viodox0259 to TalesFromTheFrontDesk [link] [comments]

Professional Poker Etiquette

I started my gambling career exclusively in private games. If the person running the game doesn't like you, you don't get invited back. I learned this lesson very quickly.
I am going to share some of my ideas to be a good poker player and increase your chances of getting invited back to good games, and I hope some of y'all will share your ideas.
  1. Never berate other players for their play (and certainly never berate a dealer).
  2. If someone asks you what you think of their play, give your honest opinion in a nice manner. People will play with stronger players so they can learn from them.
  3. Do not talk while other players are playing post-flop. It disrupts people's ability to think. And when you are in a hand, do not talk to your opponent unless they talk to you first.
  4. If someone is steaming or tilting at the table, don't say anything. Leave them alone. We've all been there.
  5. If an inexperienced player breaks the rules of poker etiquette, don't take it personally. Brush it off. Don't get upset.
  6. Avoid any shady movements. Don't reach for chips unless betting. Use clear, concise language.
  7. Keep chips and cards neat and visible so people know how much you are playing with and can see you are in the hand.
  8. Don't get involved in disputes that have nothing to do with you.
  9. If a decision needs to be made and it is EV neutral, let the other player choose (running it multiple times etc)
  10. You don't have to socialize, but a nice disposition goes a long way :)
submitted by readyrummy1 to poker [link] [comments]

‘We just annihilated them’: Revisiting the 2000 Giants’ NFC title game rout - The Athletic

Ernie Accorsi is a wreck during games. The long-time football executive, best known for his tenure as general manager of the New York Giants from 1998 to 2007, can barely stand to watch the action on Sundays. “You’re helpless up there,” he says of watching games from the press box. “You’re totally helpless.”
Typically, during his most nervous moments, Accorsi would head down to the ground level of a stadium and walk the corridors, periodically peering in through the tunnels to check what was happening on the field — determining the rest by crowd noise.
Twenty years ago, Accorsi had the most relaxing fourth quarter of his life as an executive. During the NFC Championship Game at Giants Stadium, he ditched the sterile press box, headed down to field level and, instead of pacing, stood proudly in the tunnel taking in the scene. The Giants, underdogs that day, were leading the visiting Vikings, 41-0.
“Standing there in the tunnel, just feeling the electricity in the crowd because they knew it, they were chanting ‘Super Bowl,’” Accorsi remembers, “that was one of the great feelings I’ve ever had in my life.”
Entering the 2000 season, the Giants were nobody’s idea of an NFC contender. They had missed the playoffs the previous two seasons and five of the previous six. They hadn’t won a playoff game since Phil Simms and Lawrence Taylor wore blue, and head coach Jim Fassel was coaching for his job in his fourth season.
That tension reached its zenith the week of Thanksgiving. A promising start had crashed in back-to-back home blowout losses, first to the frontrunning Rams and then to the mediocre Lions. The morning before Thanksgiving, New York was 7-4, in third in the NFC East, and thanks to tiebreakers on the outside of the NFC playoff picture.
John Fox, defensive coordinator: The team was pretty low after that game with Detroit … I can remember at the team prayer after that game thinking, “God, we’re not very good.”
Fassel: Every team has ups and downs. It’s the way you handle it as a coach. You’ve got to have a, I don’t know, a belief to each other about what we’re going to do. I believed in those guys. I believed that we had that. I told the coaches that we’re going to remain positive.
In his Wednesday gathering with the media, Fassel expressed that belief memorably.
“If you’ve got the laser, put it right on my chest, I’ll take full responsibility. I’m raising the stakes right now,” he said. “If this is a poker game, I’m shoving my chips to the middle of the table. I’m raising the ante. Anybody who wants in can get in, anybody who wants out can get out: This team is going to the playoffs.”
The New York Times called it “a passionate, unsolicited and wholly uncharacteristic speech” from “the Mister Rogers of football.”
Bob Papa, radio broadcaster: Everybody viewed it as a little shocking, which gave it more credence. That’s something that (Bill) Parcells would do, or a coach with a different disposition would do. It was out of character for Fassel, and that helped it carry more weight and resonate with everybody inside the building.
Fassel: It’s our job (as coaches) to make the adjustments. That’s our job. So I put it on the coaches, and the players knew that I put it on the coaches. And I included myself, you know?
Accorsi: He put himself on the line. In a situation like we were in, I never worried about if somebody stirs something up. If everything’s going smoothly and we’re 9-1, don’t disturb the waters. But in that kind of situation, throw caution to the wind. I’m not saying that was the reason, but it turned out that it helped us because it got us stimulated. It caught everybody’s interest.
Fox: Our team did respond. It was like, “OK, our leader has said he’s all-in, so we better be all-in.”
Keith Hamilton, defensive tackle: He didn’t mess around. Him coming out saying that meant a lot to the team, it uplifted everybody. I remember practice was upbeat, and we took care of business.
Papa: I thought it was a stroke of genius by Fassel to do it as they were getting ready to play the Cardinals, who weren’t a very good team. It was the perfect game to give the team confidence. He pressed the exact right button at the right time.
The Giants beat backup quarterback Dave Brown in Arizona, 31-7, that weekend, then upset Washington on the road 9-7 the following week when Eddie Murray missed a late field goal.
Accorsi: If Murray makes that kick, I don’t think we make the playoffs.
The Giants stretched their winning streak to five to close out the season with victories over the Steelers, Cowboys and Jaguars. Thanks to second-half swoons by St. Louis and Minnesota, the Week 17 win over Jacksonville clinched home-field advantage for New York. The Giants dispatched the division-rival Eagles for a third time that season in the Divisional Playoff, setting up an NFC Championship Game against the Vikings. Although the road team, Minnesota was favored by two points.
“(The Giants) surprised me, I think they’ve surprised everybody,” John Madden said pregame on the Fox broadcast. “The keyword is they’ve done it as a team … Today they’ve got to do more than that.”
Jessie Armstead, linebacker: Going into that game, they were saying nobody could stop that offense.
The Vikings had a 1,500-yard rusher in Robert Smith, two 1,000-yard receivers in Randy Moss and Cris Carter and a Pro Bowl quarterback in Daunte Culpepper.
Fassel: I thought we could beat them. I thought it was going to be a close game.
Accorsi: If you look at that offensive lineup, I kidded John Fox: “The Vikings score 400 touchdowns between midnight and 8 in the morning when I try to sleep.” Fox turned to me and said, “We might shut them out.”
Fox: We matched up pretty good. Our defensive front was very good, so I thought we could handle the run game pretty well. They had two big wideouts, we had two big corners.
They had a little bit of a tendency where when they were in shotgun it would be a pass and when the quarterback was under it was run. So we had a couple of automatics in the game based on that backfield set that would permit us to play an extra guy in the box. That was pretty advantageous to us as well.
Fassel: I really thought in my head, these guys think they’re coming in here to kick our ass, and that ain’t gonna happen. I did stuff to jab our team. I wanted to make sure my team understood this is the highest scoring team in the league and everybody’s betting on them. To use that kind of thing. They’re betting on them, they’re gonna kick our ass. And had fun with it.
Hamilton: We knew they couldn’t beat us. The coaching staff knew they could not beat us. We were confident.
That confidence existed on the other side of the ball, as well. While the media posited that a characteristically cold and windy day at Giants Stadium would behoove the home team, offensive coordinator Sean Payton was praying for better weather. When he saw a mild forecast, he confidently told his offense it could hang a hundred on Minnesota’s defense. He dubbed it “Air Force week,” building a game plan around quarterback Kerry Collins’ arm rather than the team’s traditional running game.
📷Amani Toomer finished the game with six catches for 88 yards and a touchdown. (Stan Honda / AFP via Getty Images)
Papa: He thought the Giants could pass all over the Vikings. We started to get a sense they were licking their chops. Talking to the players, they couldn’t wait.
Fassel: I could see it; I knew we were good the way we warmed up, the way we talked. And it was good we could play at our place.
Giants Stadium was packed with fans waving white towels well before the 12:30 p.m. kickoff, riled up by honorary captains Lawrence Taylor, Harry Carson and Ottis Anderson — who spent the rest of the day on the sidelines with the team.
Accorsi: It was electric in there. It really was.
Fox: A lot of people don’t realize that’s way more electric than the Super Bowl. It doesn’t have the meaning of the Super Bowl, but as far as the stadium atmosphere with real fans, it’s pretty wild.
Armstead: You had all the legends. You realize you weren’t just playing for yourself. When you go to the sidelines, those guys were out on the field and you had to perform.
Hamilton: Looking at Lawrence Taylor and looking at Harry Carson, you can’t even make that up. They’re on the sidelines; that’s a dream come true. That’s everything. I don’t know how to put that into words.
It was the offense that set the tone, though. Winning the toss and electing to receive, the Giants marched 74 yards on four plays, culminating in Collins’ 46-yard vertical seam touchdown strike to Ike Hilliard. The Vikings fumbled the ensuing kickoff, New York defensive back Lyle West recovered, and Collins hit fullback Greg Comella on a wheel route for another touchdown on the next play. In 143 seconds, the Giants were up 14-0.
Hamilton: That gave us a jolt. We weren’t used to the offense doing too much.
Armstead: Our thing was, if our offense scores 17 points, we’ll win the football game.
Papa: Everything they talked about during the week was starting to unfold. But you were still incredulous because you kept waiting for the Vikings to get their mojo going, and it never happened.
Fox: It was 14-0 and I’m not sure anybody had broken a sweat yet.
“I don’t think in their wildest dreams could they have dreamt this,” said Madden on the broadcast.
The onslaught did not stop there. The Giants hounded Culpepper into quick throws and frustrated Moss and Carter with physical coverage. And the “Air Force” approach continued on offense, as Collins meticulously picked apart the Minnesota defense in a first half for the ages.
He hit Joe Jurevicius in the back of the end zone to make it 24-0 early in the second quarter. “This is unbelievable!” said Madden. Pat Summerall added, “I thought the Giants had a chance, but wow!”
📷Joe Jurevicius had just two catches for 15 yards but one went for a touchdown. (Ezra O. Shaw / Allsport)
With the seconds ticking down in the first half, Collins found Hilliard for a second time in the end zone for a 34-0 lead.
Collins finished the half 23-of-34 for 338 yards and four touchdowns — already a franchise record for passing yards in a playoff game (and 101 more yards, incidentally, than Collins combined for in New York’s two other playoff games that season). On Fox, Terry Bradshaw called it “the most impressive half of football by a quarterback and an offense I’ve ever seen.”
It was a validating performance for Collins — and for the team that signed him at his low point. He had been the fifth overall pick in the 1995 draft by Carolina, leading the Panthers to the NFC Championship Game in his second season. But by the time he was a free agent, he’d been waived by Carolina, had played poorly in a cameo with New Orleans, had battled alcoholism and been accused of racism.
Fassel got emotional talking about Collins’ performance that day.
Fassel: It was fabulous. I’ll tell you this: Some of this stuff coming back to me really means a lot. Kerry was out. People cut him, we picked him up, and nobody really thought Kerry Collins was going to be a great quarterback. He was just amazing. He came in and he was a leader. He played so confidently, like “This is my game, guys, I’ve got them.” And that carried to the whole team.
The 34-point halftime lead remains the largest in the history of the NFC Championship Game.
Hamilton: That was amazing. I couldn’t have been prouder of the preparation that went into the game, the things (the offense) did, and they excelled. They just took off.
Fox: Payton had said (before the game), “How many you gonna need?” I told him 31. Well it was 34-0 and we were running in and he said, “Is that enough?” I said, “Hell no!”
Fassel: I told Fox (at halftime), “If they score 35 points, you’re fired!”
Armstead: Nobody’s going to come back on our defense at 34-0. That’s impossible. There was no way with the guys we had on that defense that we’d tolerate 14 points, nevertheless 34.
Culpepper fumbled on the first play of the second half, with Collins throwing a fifth TD pass moments later, this time to Amani Toomer. “The Viking defense looks like it’s chairs,” said Madden. Later, he added, “The Giants have broken the Minnesota Vikings’ will.”
Hamilton: There’s no question. You’ve been fighting a man all day for a couple hours, the look in their eyes is a different look. Ain’t no colorful words for it. They know when it’s time to go home.
📷The Giants sacked Culpepper four times and intercepted him three times. (Ezra Shaw / Allsport)
Collins was replaced by backup Jason Garrett with 12:53 remaining in the fourth quarter; the Giants proceeded on a 19-play drive to run out the clock. It’s tied for the seventh-largest margin of victory in an NFL playoff game in the Super Bowl era. An underdog has never won by more.
Armstead: We were mad at Coach Fassel. We were like, “Hey, let’s get 50!”
Fassel: I don’t think I’ve ever been in a game like that … We just annihilated them. It wasn’t luck, it wasn’t like at the last minute. We just kicked their butt right from the beginning.
Armstead: You know how hard it is to win a ballgame in the National Football League, to be in the playoffs against a team that was predicted to be in the Super Bowl — to beat them 41-0 was the most amazing thing about it.
Papa: I’ll say to this day, it’s the greatest win and the greatest performance by a Giants team in the history of that stadium.
Fox: Watching them construct that stage at the end of the game, I can remember looking at my three sons saying, “We’re going to the freakin’ Super Bowl!” Everybody in the league — whether you’re a coach, scout, an administrator, an owner, a player — that’s your goal: to go to the Super Bowl.
Hamilton: Just to be a part of that, in that atmosphere, the fans were happy because they came to the game to watch a winner. I was happier for them than for me.
Armstead: We were on a real high. I wish we could have played that following week against Baltimore.
The high, of course, didn’t last. Two weeks later in the Super Bowl, Collins was intercepted four times and the Giants didn’t score an offensive point against the record-setting Ravens defense. They lost Super Bowl XXXV, 34-7.
Accorsi: As a franchise that has won four Super Bowls, that’s why that team doesn’t have a great legacy.
But for one day, they were as good as the Giants had ever been.
Fassel: One thing, as a coach, when the guys go out and play so good, you do have to think to yourself: I guess I handled them pretty good this week.
submitted by cornbread36 to G101SafeHaven [link] [comments]

Live poker stories?

I've been missing live poker so I thought we could share some stories.
About 4 years ago at a casino in San Diego I sat down at what seemed like a friendly 1/2 table. I've only been playing off and on for about 3-4 months at this point and I was still very new to the game as you'll be able to tell soon. Casino was very small it only had about 8 or so tables. I managed to build a $200 stack to $500 after some lucky get there's and a few horrendous bluffs that somehow worked. After about 3 hours I decided it was time to rack up my win when I look down at pocket aces UTG...
I open to $25(lol) this middle aged Muslim guy who I took maybe 3 ~$50 pots from stares me down for a solid minute and makes the call one other player comes along who has been having a rough night was down maybe $500 or so makes a sigh call.
Three ways to a flop of J 8 3 rainbow. I bet $100 (lol) I was really bad at bet sizes back then old Muslim guy insta jams for $300 and the guy behind insta jams for less. I didn't think for too long before making the call thinking "he has KJ or QQ" (again lol). Before the turn is even dealt Muslim guy slams pocket jacks on the table and screams at me "ACES NO GOOD MOTHER FUCKER" I had yet to turn my cards over so the "soul read" was enough to put me in shock for a bit and not realize what had happened until the uber ride back to the hotel. Other guy in the hand furiously slams down pocket 8's and starts berating the dealer staring him down as if the dealer just came to his house and crippled his dog with the nastiest suplex wrestling has ever seen. The entire casino is quite at this point everyone looking at our table you couldn't even hear chip shuffling which was so common 5 minutes earlier, just these two guys going at it. I was genuinely scared for the dealer I thought pocket 8's guy was going to jump over the table and punch him. He kept yelling "you've been dealing me shit like this all night!!" Floor was called over Muslim guy had to step outside for a while pocket 8's guy was asked to leave. I got up to leave about 15 minutes later taking the loss like a champion thinking to myself "this is what it takes to be a pro, take the loses in stride" (lol). All the positive things I kept telling myself instantly went away as I walk out and see old Muslim guy just smiling at me asking if I was leaving. Moral of the story fold pre when you're racking up.
submitted by thatsooks to poker [link] [comments]

Adventure: Ship (Ch. 17)

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An ocean of red surrounded him, stretching as far as the eye could see. The landscape was featureless, just a constant crimson that engulfed even the horizon. Picking up a foot he took a step forward, then he felt it, the feeling of something breaking beneath his feet. It reverberated through his leg, the ripples from the disturbed crimson surface spread outwards from him as the feeling spread inwards. He gritted his teeth, the feeling wouldn't relent, the ocean was draining away, a sense of dread filled him, he didn't want to see, he didn't want to know what he stepped on, but it just kept draining. He would see it soon, he would know, he didn't want to, he didn't want to, he didn't want to, he didn't want to, he didn't...
David woke with a start, he was breathing heavily and shaking uncontrollably in a cold sweat. He took a few deep breaths and rubbed his face to wake himself. Just a dream. He brought his breathing back down to normal and looked at the clock on the wall, It was early morning. David sighed and laid his head back down, he would doze a bit till it was a more appropriate time to wake. At least he tried to, he couldn't seem to get even a nap in. Cursing it all he just grabbed the controls for the entertainment system to find something to preoccupy himself.
He swapped through a series of shows over the next couple of hours. He watched recent news for a bit, then a couple of different nature documentaries on various planets, and then a brutal version of football where the players were all remotely piloting heavy robots they could slam around with impunity. Eventually the hospital came to life again and the Vildune doctor entered into his room.
It gave him a quizzical look before speaking. "Oh, you're awake, didn't expect you to be up this early."
David gave a smile in return. "Yeah I guess I'm just an early riser." He turned the entertainment system off so he could properly listen.
"Well since you are up, we could start your final examination so we can get you cleared to leave."
David perked up a bit. "Sounds like a plan to me." The doctor started testing his body, poking, prodding and recording his reflexes. He shined a light in his eyes and questioned it's reflective properties, to which David gave a summarized explanation. The doctor was intrigued but didn't push him for more details, instead continuing with the examination. He finished by having him stand and conducting a basic mobility test. David went through a range of motions and stretches to make sure everything was working as intended.
Content with the tests the doctor had David sit. "Looking good, everything seems to be in order. Do you feel that something's off or otherwise not operating as it should?"
David just shook his head. "No everything feels fine."
The doctor nodded. "Alright, once I submit this form you'll be cleared to leave, if you could just sign here, thank you, any questions?"
Something popped into his head that he had forgotten. "Actually yeah, where did my stuff go?"
"You mean your pants? We were keeping it stored for you after we had it cleaned."
"Was there a blue scale in one of the pockets, do you still have that?" David was getting concerned.
"Yes I believe there was, we stored it with the pants if that's what you are wondering about."
David let out a relieved sigh. "Thanks, I would like that returned to me please."
The doctor nodded. "Of course, a nurse will bring your effects as well as a new printed shirt and pair of shoes."
"Appreciate it doc, thanks again." The doctor gave him a smile then left to file the paperwork. David sat down on the bed again to wait for everything to be processed. It was maybe ten minutes before a nurse showed up to deliver his clothes. The pile was deposited on the bedside with a polite nod, then they left.
David noticed the scale on top and picked it up to examine it again, It still had its luster but the edges were scuffed and scratched now, a testament to its use in his escape. He smiled to himself, I should make this into a necklace or something. He set it aside while he stripped down and got his clothes on. After he was properly dressed he slipped the scale into one pocket and the credit chip into his other before exiting his room.
Stepping into the hall he inhaled deeply, enjoying the freedom that he had missed. A call from down the hallway got his attention as he turned to see Sky and Solomon sitting in some chairs, evidently waiting for him. He smiled and approached to pair who stood to greet him. "Morning Sky, Solomon, were you guys waiting for me?"
"Not for very long." Solomon responded. "We decided it would be appropriate to congratulate you on your release from the hospital."
David chuckled a bit. "Thanks, but it was just one night, no need to stand on ceremony."
Solomon did a 'shrug'. "Well it was that, and Sky here doesn't seem to want to let you out of his sight." Sky snapped to Solomon with a look of betrayal before looking at the ground embarrassed.
David laughed and ruffled his head feathers a bit. Sky actually flinched a little at that, and a needle of sadness pierced David's heart. "Don't worry Sky I'm not going anywhere fast. I got to contact my boss and let them know the situation, then I have to get a new ship, supplies, equipment and a general sense of what I'm going to do next." Sky just nodded and continued staring at the floor. "Well, I'm going to go send a message, so you guys can wait for me at the front if you want."
With a nod they left to wait and David went off at a brisk pace to the public terminals. Following the signs on the walls he found them fairly quickly and signed in to his account. Labeling the message as an emergency situation update, he summarized the events of what transpired to the best of his abilities.
Before he hit send, he hesitated as he thought about something. His boss technically did belong to a branch of the government so maybe they could pull some strings for him. He added a p.s. to his letter asking for a favor and sent off the message. With that done he signed out of everything and left to meet up with Sky and Solomon.
He found them waiting in the lobby and with a wave joined up with them. "Sorry to keep you waiting. So, what's the plan for today then?"
Solomon responded. "I was going to research where I may be needed as a doctor or if there was a hospital that could use my services."
"Well wherever you go they will be lucky to have you. I think I'm going to get a new ship first, if you find out where you want to go, I can give you a lift so you don't have to hire a shuttle."
Solomon raised a manipulator at him. "I don't want to impose on you more than I have already."
David scoffed. "Impose? Come on, you're not imposing. We can just take a jump gate and be anywhere with another orbital station, and even if there wasn't a jump gate it would still be no big deal. Just accept the offer already, you might hurt my feelings if you don't." David got him with that one, his manipulators slumped a bit as he was caught between a rock and a hard place, and he knew it.
"Twist my tentacles why don't you. Fine, I will graciously accept your offer."
David smiled a devious little smile at his success. "Excellent, lets meet up later tonight to talk about things. If I remember correctly, I think there is a bar on level 23 called Zarg's bar 'n grill, sounds plain but they fix up a damn good drink. Lets meet around seven, standard Terran time, tonight for a bit of celebration and planning."
"Sounds good. I take it you are going to stay with David, Sky?" Sky was still embarrassed and just nodded. "Well then, I will see you both later." With that he turned and left leaving the two of them alone.
David turned to Sky who looked at him finally. "Well we should get going and find a new ship." Sky nodded and followed slightly behind him as they walked. They found an unoccupied lift and David set in a command to take them to the market level. Sky was being quiet the whole time and David felt kind of awkward with the little guy just standing there like some kind of attendant.
David decided he should try and start a conversation. "So how are you doing?"
Sky looked up at him quizzically. "What do you mean?"
"I mean with everything that's happened. You doing alright?"
Sky looked back down apparently thinking about it. "I'm not sure, I guess I'm a little nervous. I've never been anywhere but the Dread Throne before, I have no idea what to expect or do."
David bobbed his head a few times. "I see, well don't worry, I think you'll like freedom more than you know." A soft chime sounded in the lift and the door opened to reveal the market, bustling with life as people went to and from different shops and stalls talking to the various vendors selling goods from their planets. The diversity of life in the crowd was always exhilarating. Many different species walking, sliding, crawling, and flying all over the place while talking to the vendors, haggling and buying what they wanted, was energizing to say the least.
David was about to step out of the lift when he felt a hand grab onto his pocket. David looked down to see Sky, wide eyed, staring at the crowd of people like a deer in headlights before blinking a few times and noticing what he did. His hand quickly shot back down to his side and he mumbled a quick "I'm sorry."
David gave him a soft smile. "It's ok, just stay close and you'll be fine." Sky nodded and they exited together. David started weaving through the crowd Sky kept close to his side as he did. David found Sky's reaction to be quite funny as he stared at everything, mouth slightly agape like a little kid. Sky's gaze lingered on a vendor who was selling some hefty looking alien fruits, and David thought he might have saw Sky gulp a little bit at the sight of them.
Why not. David weaved his way over to the vendor with Sky in tow. Stopping in front of the stall the vendor gave him a warm welcome and insisted they buy his merchandise. David, not one to disappoint, scanned over the fruits for a moment before he saw one with good size and color to it. Selecting it from the pile, the merchant presented a device to pay with and David inserted his new chip into it, then scanned his hand. A second later a green light came on and the vendor gave him a polite bow in thanks for the patronage.
David turned back to Sky and presented the fruit to him. His eyes went wide as he stared at it, mouth hanging open, and David thought he might start drooling. He reached for it but stopped part way, hesitating. He looked up and David and asked "Can I?" Icy cold needles of sadness were everywhere in his heart now.
David managed to keep smiling and replied. "Yes, go ahead." Sky grabbed hold of the fruit with both hands and looked upon it like it was the most valuable thing in the world. He opened up and sunk his beak into the fruits flesh, slicing into it with an ease born of his natural affinity towards it's consumption. A look that could only be described as ecstasy flooded across his features as he practically melted on the spot, savoring every ounce of flavor.
David just smiled at his friends, but the sadness ate at his insides. This was probably the first real fruit Sky had eaten since he was a little kid. Anger at the snake bitch rose from the grave, but with nowhere to go, it evaporated into the ether. "Can you eat and walk Sky?" Sky snapped out of his own personal rapture and took a moment to process the question before giving him a quick nod. David smiled and started walking again, making sure he kept an eye on Sky as he ate his fruit so he didn't wander off.
He found a directory at a junction and looked over it for the shipyard. Target located he headed in that direction and into an interior lift which he keyed the correct sub level to go to. Sky had managed to finish an impressive amount of the fruit by the time they stepped out.
The entire level was dedicated to the creation and selling of ships of all shapes and sizes. The reception lobby was all clean polished metal with a large desk manned by three individuals of various species. David walked up to the desk with Sky behind him taking in the sights as he munched on his food.
A polite greeting was had and they asked how they could be of service. "Yes, I'm in the market for a high end exploration ship, powerful scanners, good for long journeys, and preferably a method of self defense." No way was he gonna be caught with his pants literally down again.
The individual talking to him gave him a once over before replying. "Such a ship would be quite expensive sir."
David felt a twinge of irritation, he knew he didn't look great in his plain white shirt and worn pants, but he adopted a smug grin. Pulling over the credit scanner he inserted his chip into it. "Is this enough?"
David watched with immense satisfaction as their eyes widened in surprise and they tripped over themselves trying to apologize. "M...my apologize sir, please follow me we will get you a custom ship to your exact desires." They proceeded to lead the pair down a hallway and into a private room.
The doors money opens, David mused. He sat in a really nice leather chair, Sky just finished the last of his fruit as he sat next to him. The receptionist excused themselves to retrieve a representative that could help them. They waited in the room for a few minutes before the door opened again revealing a four armed biped, Quallexen David believed the name was, fifth seat of the alliance. The light green skin on its body was indicative of the foliage of its planet, it had skin that looked like a lizards, its slender form was incredibly flexible putting even the best of earth contortionists to shame.
It entered and raised an eyebrow at the two of them for a quick moment before adopting its practiced business face. "Hello, my names Cathol, I heard you would like to order a custom ship?"
David nodded. "Indeed, I'd like to see all your options if you wouldn't mind." Cathol walked over and handed them a data-pad prompting a holo-display to appear in the middle of the room, and then sat across from them. David examined the information on the pad, a complete list of ship types, features, and cosmetic preferences. David looked across at the dealer who was apparently not expecting much from the pair. David fought to keep the smug look under control and began to make his selections.
Selecting the newest line of Venture series ships he sifted through the options and saw an impressive list of function and comfort items. He began selecting some of the options such as, nice pilot seats, lounge, gym, fabricator, and fully stocked kitchen. This got another raised eyebrow from Cathol but David wasn't done yet. Moving on to the functional features he specified complete control of the ship from the cockpit, Biometric scanners, Reinforced doors, localized environmental controls for each room, customized suites with one set to the preferences of Aoulooron's and the others defaulted to human preferences, shields as heavy as were allowed on a civilian vessel and equally heavy armament, then finished it off with a few cosmetic changes.
Cathol was now quite surprised by all the selections, but to their credit they did a fairly good job at hiding it. He cleared his throat before speaking. "Well sir, if you are done with your selections I can give you a quote." He used a data-pad of his own and input a few things, then a number appeared that was quite large. David had the money most definitely but his mother would strangle him if he didn't at least try and haggle it down.
"Seriously? I know its custom but I could probably get this same ship at a discount at Atlas station."
Cathol's brow furrowed a bit "Sir I assure you this is an accurate estimate of the price."
Tough cookie huh. "Alright Sky come on, we'll try at the next station." Sky looked slightly confused at what was going on but got up anyway and followed him towards the door.
"Sir, please wait, I can maybe adjust the price a bit for you." He tapped on his pad again and the number was shaved down a little bit.
David walked back into the room a little bit but didn't sit down. "You have my interest, but not my business yet."
"Sir you must be reasonable, this is a tall order to fill."
"I'm not asking for much Cathol, just a price that we can both be happy with at the end of the day." Cathol stared at him for a moment but David was putting on his best poker face. With a sigh Cathol tapped once again on the pad and the number dropped a little again. David gave a smile at the new price. "There we go, that is a more acceptable number." He sat back down in the chair. "Now how soon can I expect this to be done?"
"We have a ship in this model ready, we would just need to add all your preferred features. It should be done by tomorrow afternoon."
"Sounds good to me, where do I sign?" A image appeared on his pad, standard agreement for this kind of deal. He gave a quick once over of the forms and then signed his name at the bottom. Cathol now smiled and stood to offer him a hand, which David took.
"Pleasure doing business with you sir. Your order will arrive at hanger C on the 54th floor after midday tomorrow."
"Thank you Cathol, I will expect it then." Cathol escorted the pair to the exit and saw them off with a polite bow as the lift door closed. David released the tension in his body with a sigh. Sky was looking at him with a questioning look.
"What just happened?" He finally asked.
David chuckled a bit. "It's called haggling Sky, some places let you negotiate on the price, and sometimes you have to be aggressive about it." Sky just thought on it for a second before shaking his head apparently giving up on the concept for the moment. David chuckled again but turned his mind towards stocking his new ship and getting equipment. Time for some shopping.
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As usual let me know what you think down below and of anything that could improve my writing.
submitted by XSevenSins to HFY [link] [comments]

After 2 years, I've finally launched Deadly Desserts! You guys have been an awesome help and I'd love to give back to this community. I tested with over 150 people before launching. Here is a post detailing my process prototyping, testing, and iterating the game.

After 2 years, I've finally launched Deadly Desserts! You guys have been an awesome help and I'd love to give back to this community. I tested with over 150 people before launching. Here is a post detailing my process prototyping, testing, and iterating the game.
Deadly Desserts game
Hey everyone, several days ago I posted asking whether people would find value in my detailed process developing and testing Deadly Desserts and it seems like there’s some appetite. I’ve found this community incredibly valuable and would like to give back by hopefully helping some of you.
I’ll be focusing on game design as that’s this subreddit’s focus. Just one point on publishing as it relates to design: if you plan on launching on the website that rhymes with TrickFarter (trying to get past auto-mod), your game design should ideally be expandable so that you can offer meaningful campaign exclusives.

Background
Around 2 years ago, some friends introduced me to Hearts, a classic card game. It seemed pretty basic during my first playthroughs. After playing more and adding my own rules, I loved how strategic this simple game was. Surprisingly, Hearts had been around 100+ years, yet very few people I knew had played it. I wanted to play Hearts with more people, but they kept losing interest. The problems I ran into were people being turned off by playing cards and the new player experience being unwelcoming. I wanted to fix these problems so that I could play this game more. Here are some of the biggest problems and how I solved them:
  • Turned off by playing cards - solved with food-themed cards and game
  • Memorizing card point values - solved by printing points on cards and having table on player aides
  • Adding points on paper and not knowing how many someone else has - solved with food-themed health tokens
  • Limited to 3-4 players - solved:
    • 2 players - created new mechanic of playing 2 cards each, 1 at a time
    • 5 players - used 60-card decks to normalize hand size and game pacing
    • 6-10 players - added a 2nd deck and cancellation rules
  • Additional cards to double effects, scoring changes, and other changes related more to strategy and game pacing

Feedback loop
When I first started, I approached game development as a linear process. I realize now that it’s a continuous loop. The three steps I continuously cycled through are:
  • Testing - playing with people and measuring success of changes
  • Synthesizing - analyzing testing feedback and deciding changes for next iteration
  • Iterating - implementing changes based on feedback

Testing
I tested with 150+ people before launching Deadly Desserts. Although the entire game development process is a continuous loop, I took a fairly linear approach as to who I tested with. I’d loosely recommend you use the following playtester order. I didn’t strictly follow this recipe because sometimes the opportunity presented itself to test with certain people.
Myself
I’d say 50% of implemented feedback came from self-testing. I genuinely had a blast with it, too. Here are the main reasons I recommend starting with self-testing:
  • Fastest feedback cycle and iterations
  • Catch low-hanging fruit changes before using valuable testing time
  • The game needs to be fun for me before it’s fun for anyone else
As an example, I tested a 5-player game myself. I used a typical 52-card deck, removed 2 cards, and dealt 10 cards to each player. I felt annoyed when a player started with no cards of a certain suit (e.g. no hearts in starting hand). I also didn’t like the pacing, as I was used to 13-card hands. I did math and found that 12 card hands (60-card deck) decreased the probability of no cards of a certain suit from 16% to 8%. This was a problem I didn’t have to spend valuable playtests to figure it out.
Another example, I wanted to figure out how to play with 6+ people and found this bgg thread. It adds a 2nd deck and a new rule in which copies cancel one another out. I tested it and was simmering with how fun the cancellation mechanic was. It created a new strategy where I could lead a hand with an undesirable card, hoping the other person with said card would play theirs and cancel both of ours out. I tested out different hand sizes myself, so I could focus playtests on more impactful gameplay attributes.
The best part of self-testing is you’ll always be available during a pandemic!

Board game developers
I started testing at board game dev meetups after fixing what I could through self-testing. I recommend testing with board game devs 2nd because:
  • Board game devs exposed to many mechanics and will have great feedback
  • Useful and fun learning opportunity from people who have launched board games
  • Learn how to give and receive valuable feedback before testing with others
My first tests didn’t yield much feedback and I couldn’t figure out why. When testing another dev’s game, I noticed he received much more feedback than I do. Whenever I or the testers (other game devs) gave feedback, the game dev simply wrote it down. I wondered why he didn’t respond to any of our comments and finally realized that feedback isn’t meant to yield rebuttals. During my own playtests, I kept on responding to feedback, trying to explain things. Other people saw this and likely were dissuaded from contributing. I learned that feedback is feedback - don’t refute or comment on it, just write it down and ask for clarification if necessary.
I remember during a particular playtest, me and other testers glazed a game dev with a wide variety of feedback. He felt overwhelmed and wasn’t sure how to proceed. A tester asked what he changed from the previous iteration. The game dev said that in his previous iteration, all players met their win conditions at similar time-frames, despite all of the decisions made to get there. Essentially, he didn’t want the game to be as luck-based. Providing valuable feedback was much easier when focusing on a particular goal. Here’s what I learned:
  • The best way to learn how to receive valuable feedback is to learn how to give valuable feedback
  • Define goals for playtests, primarily how well the new iteration’s changes produce the intended outcome
  • Testers won’t know what I’m testing for unless I tell them
I tried to test others’ games before asking them to test mine. I also noticed that people tried much harder to provide valuable feedback to me after I had to them. It’s in your best interest, and is more life-fulfilling, to help others before asking for help.
The meetup I used to go to is currently frozen, but hopefully there are virtual meetups out there. You can also try a gaming simulator. This subreddit is also a great place to find other board game devs!

Friends and family
Here’s why I recommend testing with friends and family 3rd:
  • Start testing game’s entertainment value with a broader audience (game devs are more hardcore)
  • Loved ones are much more collaborative than strangers
  • Fine tune game before testing with strangers
I conducted my first blind test with family, where I asked them to read the instructions themselves and play while I quietly observed. I noticed their feedback was more focused on making the game fun, whereas game devs' focused on competitiveness.
Once when visiting my parents, my mom wanted to play Deadly Desserts and I told her that I hadn’t figured out 2-player rules. Since she’s the best mom ever, she spent several hours with me experimenting with different ideas, until we came up with the 2-player variant that’s in the current game. Thanks mom!

Strangers
This was the most important test group because these are the people I would eventually want to buy my game. They didn’t know me and didn’t have sympathy from being a fellow game dev. They had no reason to care about my feelings and consequently gave critically honest feedback.
One of my biggest challenges throughout this project was finding playtesters. I didn’t want to pay and didn’t have a big following. Here were my main sources for testing with strangers:
  • Sat outside high-traffic areas (e.g. Peet’s Coffee) and offered free cupcakes or cookies to playtest
  • Board game cafes
  • Other board game devs’ game nights
Other game devs said they tested with dozens a day at board game conventions. I didn’t try it because I thought Deadly Desserts would be too light for a convention, but in hindsight it’s worth a try before writing off. Either way, your game is hopefully light enough to do what I did outside of coffee shops, or heavy enough to test at board game conventions. Both of which are sadly not too feasible during a pandemic.

Synthesizing
My general approach to synthesizing feedback was:
  1. Filter feedback for which problems need to be solved
  2. Solve problems
  3. Self-test before iterating game
I found it imperative define my game’s value proposition. One of my biggest challenges was figuring out how to sift through feedback. I pushed the game in many different directions by addressing every comment. Without a value proposition, I had no structure to decide which changes to implement and how to measure success of said changes.
Board games differ from other businesses in that they provide entertainment, rather than solve problems. Consequently, it’s not as obvious as to how to measure progress for a board game.
  • Let’s say we’re trying to solve the problem of water bottles not keeping water cold
  • Our value proposition, the reason why people would buy our bottle, is fluid staying cold
  • This can easily be measured by comparing water temperature in our bottle vs Bottle X after a certain time period
  • Let’s say a customer thinks the bottle isn’t stylish and we find a stylish material that reduces insulation by 25%
  • Since we have a clearly defined value proposition, it’s obvious that this feedback would diminish it’s intended value
One of the most common pieces of feedback I received was people wanting more complexity. I spent a lot of time going back and forth between complicating and simplifying the game. After enough noodling around, I remembered that I originally sought out to be able to play my version of Hearts with more people. After defining my value proposition, I stopped bouncing around and was able to push the game in a certain direction.

Iterating
Team
In the past, I had launched a product that I had paid a contractor to develop. I had many issues with deadlines and quality because the contractor wasn’t tied to the product how I was. It also wasn’t as fun because the relationship felt too professional. For Deadly Desserts, I wanted teammates instead of contractors. I recruited a designer and animator as equity partners. Working with teammates is boat loads more fun than working with a contractor.
Implementing
I spent a ton of time theorizing how much fun certain changes may or may not be. I made progress faster by iterating and testing quickly, rather than spending too much time planning.
Prototyping
I tried not to spend capital unless I needed to, both financially and temporally. My first prototype was index cards and poker chips. Once the card designs were more finalized, I used Print & Play to create more legit-looking prototypes. Get creative and spend only on what you need. In my case, card design was a huge value proposition, so I wanted to test it. Over time, I also improved at not asking my teammates to create something until I had it finalized in my head and self-tested.

End
Thanks for reading and hope this helps someone. At the end of the day, don’t forget that you’re creating something that brings fun to peoples’ lives. Have fun yourself and enjoy the process. Here’s Deadly Desserts if you’re interested in checking it out. Feel free to ask me anything. I’m also happy to test a few games for people.
tl;dr: define a value proposition, test, synthesize, iterate, nice
submitted by DeadlyDesserts to tabletopgamedesign [link] [comments]

JoJo's Bizarre OC Tournament #4 - Round 3 Match 4 - Cabernet Sauvignon and Inch Nine vs Byte and Fira B

The results are in for Match 2.
Jade had been building, and building, managing to shrug past the bullets sent their way and just eating the chips in their quite literal armor, able to easily replenish it with yet more mud. The mud had stopped Dread from chasing them, and she had gone off and burned the place to scare the people off. Whatever. It complemented what it was they had desired…
All it would take now was this finishing touch, this last gesture of nonaggression towards Sentient Oona, who they were certain simply wished not to be bothered, did not care for any of this commodification of its very existence.
It was crass. It was sickening. It drove Jade, who just wished to live their own life, mad to think about, and now, nobody would follow, soon as they were a short swim through the basin away. The shrine itself would be a sinking island of concrete silk soon. All that would be left then was to use the cover of the dirtying water to avoid the bullets of the fan club, the last guard unit perched within the shrine.
Yet bullets never came, and above them, Jade felt instead a terrible heat, noted the appearance of spiked rubber on their mud-caked back. Something with an exoskeleton like an insect’s stood above them, they careened their head to see who was above them. It was Dread, barely swerving her body past dragonflies which had caught on to her malicious intent and meant to fry her.
“You again… I said fall down… Off.” They spoke with guttural contempt. “How did… You even…”
“You ruined my new boots, Antlerhead, but I am afraid that as much as the ground by which we did our battle had been soiled… You miscalculated in, I think, a fateful way, to utilize that ghastly terminology.” Briefly, indicatively, she looked to her side, and Jade understood as their opponent continued. “You didn’t destroy the bridge first. All I needed to do was walk across, watch your movements… And hop on.”
“You... still talk… too much.” Jade grunted, then, and spat at her, putting on their strongest face.
Then they saw so many dragonflies, flying towards both of them as fell bladed arms raised and descended.
The winner is Dread, with a score of 73 to Jade’s 71!
Category Winner Point Totals Comments
Popularity Tie 15-15 The first two matches in a row, up to the final moments, saw decent turnout while resulting in a tie by deadline.
Quality Red Carpet Renaissance 24-21 Reasoning
JoJolity Black Hill Estate 24-25 Reasoning
Conduct Tie 10-10
After a few futile moments trying to commune with the alien, Dread stepped over that bridge once more, back onto land and stood over the lake where they had left Jade. After that final confrontation, the dragonflies had all dissipated, Sentient Oona either sated or exhausted after that final exchange of blows, and for a few days, slumbering.
Both of the fighters had been covered in blood, covered in gore, covered in wounds. The fire raged on even as the trapped god’s rage quelled, heat counteracted by the cool of the muddy, bloody lake, which Dread, feeling theatrical, turned herself away from.
“How quaint! A beast such as yourself thinking you had a chance beating a woman of my stature. Cute, really. Your malodorous challenge was something indeed, and I will admit that you… That you…”
Dread’s lip began to quiver. Her trip was RUINED!
She didn’t even get a single souvenir! Her train of thought lost, tears well in her eyes. Joywave fell, and she turned away from Jade, beginning to sob. She needed to go hug someone.
To this end, then, she ran and ran, tromping across the edge of the marsh towards the direction of the evacuating town she’d last seen her friend head, who surely would be not judgmental over such a platonic request as consolation. Mr. Jones was surely-
Ah. He’d already left, huh?
All he had left behind, then, was the Green Flying Man, clutching a massive gash in his flickering, transformed torso, hand feebly fumbling with a rotary phone in one of the few buildings not on fire yet.
“H… H-hello? Matilda? It’s… Nngh, it’s an emergency situation! The… The Estate is empty, and the closest member’s here with me in Sentient Oona and I’ll try and get back with them, but a guy cut his own leg off and died and everything’s on fire and Memory… He grabbed Memory Management, and said he knew how to kill her, that he would if she doesn’t-”
Click!
A fell claw hung the phone up, then severed the line, and Green collapsed, having been tripped and sent to the floor.
“Y-you! But if you’re here, th-that means-” Green whined. “No… No, no, no…”
“Do not irritate me with your whining!” The crying Dread, using Joywave, brought her hand down, then the other, then raised them, then brought each down again, and repeated this, and repeated this. “I! Am in! A very bad mood!”
The Green Flying Man was not long for the world anyway thanks to the distinctive sabre wound which had gouged him (a normal man would have been dead already), despite what he had said to assure whoever he was on the phone with, already fading from being, but he practically disintegrated seconds into Dread’s onslaught, and she hardly registered this until she stood, breathing heavily in the aftermath of her tantrum.
If… If what he said was true, then the reason Mr. Jones has left me here, messy and with no souvenirs to my name… Still sniffling pathetically, Dread quivered, trying to stiffen her posture. Then he, at least, had his success…
There’s only a few hours left, as of posting this match, to vote in its predecessor, a duel between a cactus-mancer and a clone-summoner in a clock tower.
Scenario:
Elephant Bones 2 - Afternoon
The empty former diner and tax shelter, adjacent to the legitimate restaurant to which it was a sequel, had constantly had people watching after it since the incident before, when ANVIL militia members had occupied it with the intention of using it to raid and capture the restaurant proper. For Fira B, the place made for a fine space to do paperwork and generally not be easily found when she wasn’t outright needed, also serving double duty in how it kept hooligans from their hooliganry.
“I raise you better dental. It’s a top-secret dental plan - people like us normally don’t get to know about it. But... you gotta risk 8% of the raise you earned so far.”
Byte, sitting at the table opposite her, pondered it over, not typically the type to end up in poker games, but having wanted a raise and found himself very easily swayed by Fira, basically, implying he was afraid to handle it this way, worried he would lose. Sure, Fira was probably blatantly cheating, but hey, so was he, and as it was, his pay was about to go up 10%.
Thanks to his Stand, he already had everything he needed to make a perfect game… All saved in spades, card-counted to hell for the perfect moment, and this forbidden dental plan for teeth beyond compare had been his ultimate goal this entire time.
“Alright, I’ll call.” The final hands were dealt and played to, then, tensely, before he declared, putting it all down on the table, “royal flush, all spades! Those secret teeth are as good as-”
Fira, grinning, displayed her own hand, then, having prepared her own forbidden technique for this exact eventuality, this moment. Not one, two, three, or four Aces in her hand, nor even something so hackneyed as an errant fifth Ace. She had gone beyond Poker, and displayed a devastating, never-before-seen six Aces technique, all in different suits. Everyone in real Poker knew that that was even better.
“No way… Dammit, that’s cheating! No way you seriously got-”
“So were you. Don’t forget this loss, Byte. Work hard, and maybe one day you’ll be able to get any teeth you want. Even mine, if you’re ruthless enough.”
He was about to raise an objection, then, when another figure walked through the faux-restaurant doors, carrying with them a face-obscuring massive gift basket full of assorted soaps and candies that look like soaps. More troublingly, as both parties present immediately narrowed their eyes at, though, was the uniform the figure was wearing.
They were clad in body armor, aqua and blue with white accents, the unmistakable colors of VALKYRIE and its members, complete with the sidearm all were known for carrying idly resting at their side.
“What do you want.” Fira asked sternly, about to stand up.
“Oh, the boss asked me to drop these off to sweeten the deal!”
“Deal?” Her voice lowered, and she stood tall, Byte almost wanting to grin at the sight of what was to come. “I don’t know anything about a ‘deal’.”
“Oh, right, uh, probably should’ve led with that!” Awkwardly, the recruit, young-looking, Byte surmised, put the gift basket down on the table. “See, uh, he wants you to swing by the address on the card later, says he’s sure you could help with-”
Effie Linder was sitting outside, fiddling frustratedly with the wi-fi as she tried to remember exactly what the new password was, only to see the man who’d walked in in a VALKYRIE uniform literally thrown out, crying out and hitting the pavement like a ragdoll. It made her smirk, despite herself and her contempt for the boss.
Fira brushed her hands off, seething and staring before letting the doors shut. Byte, meanwhile, looked over the gift basket, smelling one of the soaps, and one of the candies, within.
“Not bad, actually… Whoever picked this out has some taste. Always bugged me how soap doesn’t taste like it smells…”
“Eugh, I swear… VALKYRIE is acting chummy with us now... It’s one thing for their enemies to fight us because of some bad timing, but we are not people VALKYRIE sends gift baskets to!”
“Never even heard of Ugo McBaise sending gift baskets to anyone…” Byte quipped, curious.
“Exactly. It’s a passive-aggressive thing, clearly. They’re trying to tell us to play nice.” Fira cracked her knuckles, turning to him then. “You can admire soaps later. What’s the address on that card? Let’s go there and beat the hell out of Ugo. Send a message that we’re not friends, and his bones should be broken right now.”
“Hey, alright, I’m down,” Byte said, finding some amusement in the situation as he stood, slowly, opening up the card. “Besides… I know, different branches and all, but you know what happened to Zebra… All because he was backing Peres up in her fight against this company. Like, dammit, I was on that trip, too… Like half of us were, and people risked their lives and died trying to get that Ocean Soul caught alive in the first place, and then some guys from this company show up and then it’s all for nothing. Maybe I’ll feel better calling this a sort of revenge.”
The Black Hill Estate - Afternoon
Inch Nine paced around her room rubbing her temples. Ever since the fight she’d had with Byron Oxbow, everything in her life had gotten more complicated. She’d brought it up with Klein once, and the conflicted expression in his face had stuck with her. Pretty much any friends she had made with connections to the Industrial District reacted that way, to various extents. Inch was a cool headed person, but even though she struggled to show it, it affected her.
Thoughts rushed through her head on who was at fault for this… Cairo, Fira, Byron, that commander of his. Even with all of that a thought kept flowing through her head. Maybe herself, even. If she had only been able to talk Byron down, been more forthright about where she stood, it might have been avoided. She could have worked something out and her relationships would all be fine and so much hurt could have been avoided.
No. No, that was stupid, too.
It was that bastard, Ugo McBaise, and that horrible company he ran. He couldn’t help but keep pushing and pushing forward, turning a security company into a household bogeyman. Of course everyone would have been less on edge, never would have been at war in the first place, had it not been for that lot.
Yes, saying that, Inch felt at peace again, if only for a moment.
As that thought finished a small knock came at the door. Soon enough, she heard a voice she recognized well - that of her teammate, Cabernet Sauvignon, who came through the other side of the door. “Hey, we just got a letter and a gift basket from these VALKYRIE guys… Actually quite a nice fellow at the door, said it was specifically for us.”
“Hm.” Inch tilted her head. It had an… Assorted smell to it, and everything did look quite delicious. To test the mettle of this goodwill, she thought to grab something, take a bite…
She was glad that nobody could see the lower half of her face, the expression on it, at the random item within that she had taken, the soapy taste overwhelming her senses now. With a continued coolheadedness as Cab sat there surely unawares, she asked, “did he say what occasion this was for? I am to understand that this is not a company known for actions such as this, even if many of us have helped ODIN.”
“Said he had somewhere to be, then ran off before I could possibly entertain him,” Cab answered, “though I suspect perhaps that he was intimidated by my attempts to strike up a conversation about the exotic cheeses and scented candles which would best pair with the provided basket…” His face darkened a moment, then, as he added in a suspicious, perhaps self-importantly quiet tone, “and aside from that, probably whatever this is is suspicious as hell.”
“We are in agreement, then. No matter how polite they act towards us,” Inch said, her eyes narrowing at the deceptively tasty looking contents of the basket, towards the letter within, apparently from the head of the company urging them to come, “we can not abide by working with a man like that, or even being seen as his allies.”
“You know, I don’t know much about this Mcbaise guy, except by the reputation you all gave him, and this may be an old hobby of mine talking, but…” Cab gestured for the card, then, to glance, for himself, over the address. “If they’re going to roll out the red carpet for us, what do you say we head over there just to knock some heads?”
“I could not have thought of a better message myself. Perhaps you are not all culinary knowledge and trivia, Cabernet.”
Business District, Noon
As one would naturally do when receiving a “suspicious as hell” gift basket, Inch and Cab soon decided to investigate further, going to the address mentioned in the card the next day, driving Cab’s truck over there.
That was a mistake; the two of them must have spent almost an hour trying to find any available parking spot afterwards. The odds were stacked against them, but they eventually managed to find an overpriced spot fifteen minutes from their destination that they could stay in for a while, and went on their way.
Inch and Cab made their way through the hustle and bustle of the district, but after a couple minutes of walking, Inch spotted something out of the corner of her eye that gave her pause - a teal-haired woman walking angrily through the street, whom she’d fought for her life alongside not long ago. Fira.
Inch casually walked over, Cab following along behind her, and made her way to Fira, waving. “Hello there, Fira!” She said, actually sort of pleased to see her.
She didn’t expect to see a friendly-ish face here, so it was a welcome sight. Per usual Fira’s expression right now wasn’t one many people would call “friendly,” which is to say that she seemed even more pissed off than she usually did.
“Oh, Inch. You’re here. Hello.” Verbose as ever, Fira B.
“I am. What brings you here, Fira? You live and work quite far west of here, non?”
Before Fira said anything, Byte stepped in, taking over from there. “Those VALKYRIE assholes sent us some kind of gift package filled with soap and candy... wanted to win us over, I guess, make us do something for them, so we’re heading over to tell them to fuck off and beat that Ugo asshole up.”
“Oh! We received a similar package too... I had just thought of what candles I might buy while out here to combine with it all, offer the perfect ambiance for some aged Caciocavallo Podolico, but we agree - something’s suspicious about this…” Cab said, Inch nodding along.
Inch spoke up again then. “If all of us are heading towards the same place… I suppose it is best for us to all go together, non?”
“Guess so.” Fira, though not exactly overjoyed at the idea, seemed receptive enough to it, and neither Byte nor Cab objected either, so the four stand users went on their way. Each, though imagining different melodies, were totally all picturing the scene as being paired with some kickass background music or another.
Making their way towards the address, they noticed that there seemed to be less and less of the tall skyscrapers common to the district surrounding them, and more and more buildings directly associated with VALKYRIE - that made sense, given that this was their part of the district.
As they went along, Byte kept looking around, even more so than the rest of them, always looking and commenting on whatever came to mind for him - “hey, that building seems like a pain in the ass to work in,” “oh, that dude actually looks kind of strong, I bet he could take those other guys over there. Not me though, obviously,” and other inane comments. Soon enough, everyone else simply started tuning it out, paying them no real heed and going on along their way.
Eventually, they reached the address - a building, larger than most others in the area, marking the entrance to a VALKYRIE training ground. Getting near the building, Byte noticed something - a man in a VALKYRIE outfit, walking towards them. He seemed quite well built, enough so that Byte figured he might even have to use BRB to beat him were things to come to that. “Hey, that VALKYRIE guy over there seems like he wants something with us, no?”
No response. The man got closer.
Byte wondered to himself how he could get the attention of Fira or the other two without pissing them off. Eventually, he decided to give Cab a light slap on the shoulder to grab his attention - he didn’t seem particularly threatening, especially when compared to Fira or Inch.
Cab, who seemed to be lost in thought looking at the building, turned to Byte with a sour expression. “What do you want, and why would it necessitate hitting me?!”. He seemed angry, but Byte simply shrugged in response. “Well, you weren’t responding to what I said, and-”
“Uh… excuse me? You’re the ones we called over, right? Inch Nine, Cabernet Sauvignon, Fira B, and-”
“What do you want from us.” Before the man, who seemed to be surprisingly docile considering his build and appearance, could finish, Fira interrupted him, and he found himself angrily stared down by all four of the stand users. The man stammered for a bit, unsure of how to respond or what to say...
“Hey, hey, hey, hey, hey… let’s all calm down, yeah?” The intense staredown was interrupted when a voice came from afar, one that was familiar to Fira.
“Hey, wait a sec…” She cocked an eyebrow in disbelief, grunting and adding as she turned, “no way… Is it seriously-”
A man clad in a dark suit colored like VALKYRIE’s armor, adorned with cute shapes had emerged now, clad professionally head-to-toe, dress shoes to black sunglasses, and lord, that hair.
Such long hair, vertical and striped.
Rushen Smith stood before the lot of them, strutting around like he’d owned the place or something. She’d beaten him once, but hadn’t been expecting to cross paths with him again.
“What do you want.”
“No need to be so hostile, yeah? We’re not calling you here to start trouble or nothing, so-”
We’re?” Fira interrupted him. “You’re with VALKYRIE?” Well, if he was with VALKYRIE, at least Fira knew very well that she could still beat the shit out of him, given that she already had a good track record against him. Then, she’d move on to Ugo.
“So you’re like a… Miniboss, now.” Byte interjected, disappointed, yet ready to fight nonetheless.
“If I may finish.” Rushen sounded impatient
“To make a long story short… Ugo’s out. CEO fired him for everything he’s done. You’re not talkin’ to some crony to an NFL reject. You’re looking at the new head of VALKYRIE. For security and PR reasons, Allday has been been keepin’ quiet about it for now, preparing for just the right moment to tell the public, make sure I get revealed to the public with a good positive splash, but it is what it is. So… ready to talk now? Because I’m thinkin’ we can use your help, and we can definitely make it worth your while.”
Deeper within the premises - An Open-air training facility
Everyone had been disarmed by their confusion, and by Rushen’s goodwill, and by the thought that, just like that, one of the most threatening people in the city could just be fired like it was nothing, which made for Rushen a convenient situation. They were in line, following his lead, and as he did so, he brought them to a state-of-the-art training facility, one wherein dozens upon dozens of security officers in armor were walking around, shooting the shit, running, chatting by vending machines stocked with overpriced health food and sports drinks, and almost always giving Rushen a respectful nod and salute as he passed by, always meeting it with a cool, “at ease.”
“I still do not understand why we are here…” Inch, after some time being led around, spoke up. “I assume you sent those gift baskets to us, but even then, beyond wishing us here quickly, you did not say what you expect of us. Or even sign your name, beyond ‘the boss of VALKYRIE.’”
“Yes, like I said, my step into the private sector ain’t public knowledge yet… Trying to keep a lot under lock, ‘cuz I’ve inherited a backlog of things to take care of. Need-to-know basis… You know how it is.”
Fira nodded, saying bluntly, “so you’re planning something big. Want us to have a part. What? And why? Better not be wasting our time…”
“All Ugo ever taught people far as tactics went was a bullheaded, aggressive push forward… Rush, and rush, and rush, and just overwhelm opponents before they can think their way out.” Rushen explained. “It hasn’t been working, it got a lotta people on all sides or no sides hurt and killed who didn’t need to be, and while he used to have a man for handling stuff that took a brain, long story short… He’s no longer with us either. We’re trying to work on a way to save the people of this city from what’s up ahead, and no point in doing that if there’s no one to save, yeah? VALKYRIE needs to be better… We need to reorient, pick and choose better battles, get better at fighting them. No more bullcrap about raiding bars or stealing cows, yeah?”
“So you want us to… Help you retrain this security company?” Byte asked. “Why us?”
“The four of you felt right for it,” Rushen answered, looking each of them over in turn, “Byte, I know the part you played in that shipyard incident, and while I still ain’t pleased at what you were working for then, and it really messed Jesse up in a bad way, that’s all over now. The Ocean Soul business is done and in the past, and you’re real good at what you do.”
He was quiet, then.
“Fira,” he continued, “you’re another career criminal in this city, and you and I both know it, but we need someone who can think like that, someone with fight in her, for what I’m trying to get these guys ready for. Now ain’t the time to get picky… Long as you keep minding your business.”
“I try. Some people make it so hard.” Fira snorted, folding her arms.
“Inch, you used to be seen with Cairo a whole bunch, until right around when a certain incident happened… You know what I mean, don’t you?” She and Fira sneered, and Rushen raised a hand. “I’m not here to criticize, mind. I like your style, and that cool gator power thing you got going for you, hear you’ve got some real good learning techniques, and most important of all, I hear the two of you managed to survive bein’ in the dead center of Byron Oxbow at his angriest in thirty years.”
“You are… Praising me. It is appreciated, thank you.”
“And Cab,” Rushen continued, “you are the whitest man I have ever met, and I’ve got family in the same neck of New York as Douglas Jones. But hey, you’re a friend of Jesse’s, and these guys around here, they remember you at the battle on Capital Island, hurt and just popped outta this magic bottle, and still fighting with ‘em and helping people escape. You’re good people, and you got a particular edge to you I need too.”
“I saw I think a better side of VALKYRIE than most, by good circumstance,” Cab started, flattered by the mixed praise, ultimately happy to recognize it as stroking his ego, and a part of him warmed up for what was being praised turning out to be something besides the hobbies with which he’d filled the void. “Though I was just as willing to knock these guys’ heads in as everyone else here, you know… I certainly don’t mind this turnaround, though. And I think I’m starting to guess who it is you want to fight here, why you want a group like this in on it… Might you be planning to stake out the-”
“Not a word. Can’t let this get leaked.”
“Of course, of course,” Cab answered, quite confident in his mental answer nonetheless. “You mentioned this being worth our while… Can I ask what you mean by that?”
“The CEO’s gonna be watching this training sesh too, if you didn’t already guess… We’ll make sure all four of you are rewarded handsomely for this, of course, but if you really go above-and-beyond, she’s said she’ll throw even more bonus on top of all the dough. I recommend you shoot for that.”
“So we need to help train your guys better than these two, huh?” Fira answered, jerking her thumb at Inch and Cab.
“I mean, it probably is better for you to work with the person ya know primarily, but it’s not really a comp-”
“We are gonna blow whatever you guys are doing out of the water,” Byte interrupted, looking towards the Estate residents with a fiery look in his own eye. “We’ll show you the kind of training you can normally only see for a total premium at Dukes!”
“Yes, let’s one-up each other,” Cab agreed with an amused smirk, well aware that this competitive streak was unnecessary, but beginning to feel a certain fire in him, “what do you say, Inch? You up for the task of whipping these guys into crimebusting shape?”
“I suppose I am.” Inch herself was beginning to feel the air of competition, feel her blood pumping, “no hard feelings to either of you, if you are not selected for this… But we are simply going to do a phenomenal job.”
Rushen sighed, shaking his head. “Least you ain’t trying to kill each other… Alright! I’ll roll with it.” He clapped his hands, perking up quite a bit. “Both of y’all are in charge of sixteen recruits who need retraining fast, and we’re gonna compare what you did at the end. Just don’t kill ‘em or nothing, or do nothing stupid, and for four hours, soon as you got a plan together, what you say goes. Got it? Good.”
Man, now I’m feelin’ the competitive spirit a bit… Really is contagious, huh? Probably gonna make ‘em do a better job… Ah, hell, now I’m feelin’ a certain urge. I’m gonna say it. I’m gonna!
“Open the game.”
(credit to magistelles for the awesome art!)
Location: A VALKYRIE training facility in the middle of the business district.
The area consists of track fields, indoor gymnasiums, shooting ranges, training equipment storage, training towers and practical training buildings as well as other training sites. There is also general equipment storage and a small infirmary on site.
Essentially any sort of equipment or facilities you’d expect to find in a military style boot camp can be found here. Things like body armor and helmets, large tires, guns (both handguns and rifles), training dummies, etc. If you aren’t sure if something can be found here, just ask the judges.
There is also a large amount of spare wood used for building obstacle courses.
Goal: Train your group of recruits better than your opponents in a 4 hour training session!
Additional Information:
You can assume there is minimal downtime from getting area to area within the full facility.
Each team has a group of 16 VALKYRIE recruits to be trained. Each of them has 333 physicals and a 2 in gun handling and a 2 in hand to hand combat. While your session is a full 4 hours, you may still need to consider the stamina of the recruits and schedule breaks for them accordingly. They are in full uniform, with helmets, combat boots, and body armor as well as a pistol and baton each. They also have equipment that lets them see stands. They each have spare uniforms and can be refitted with training equipment from the equipment storage as needed. They also have assault rifles and walkie talkies in the equipment storage.
For the purposes of training they will generally agree to whatever you put them through short of anything that has significant risk of resulting in actual harm.
Teams are allowed to use/take anything from the facilities for the purposes of training.
In terms of Voting and Quality we are looking for a few different things:
  • Having effective training: This can mostly be boiled down to how well their training either strengthenings their bodies or helps them learn muscle memories or techniques that improve fighting.
  • Using your time effectively: Similar to having effective training, minimizing wasted time that could have been otherwise useful is also important.
  • Having your recruits last for as much of the training as possible: Having guys needing to be sent to the infirmary for injuries or overworking them before the 4 hours is up will affect your score negatively. While accidents can happen through say sparring or other mishaps, you should try to minimize any lasting damages to the recruits.
  • Having varied and well rounded training: Having them build skills in multiple areas, full body exercise over focusing on one or two muscle groups, and preparing them for a variety of scenarios.
  • Discipline: While your recruits will be following your orders for training, being able to command their attention and respect can go a long way on making an impression and bolster training effectiveness. On the flip side, doing things that make the recruits not take you or training seriously can defeat the purpose of training.
In terms of training, you can also consider anything security personnel should be trained in, not just strictly combat. That can include rescuing, defending people, perceptiveness, team coordination, etc.
Team Combatant JoJolity
The Graveyard Shift Fira B. “This pain-in-the-ass pillar is a reflection on that woman's personality...” You know, if you are going to be training these people, might as well make this fun for yourself. Personalize your training regiment as much as you can to make it unique with your abilities!
The Graveyard Shift Byte “Climb to the top of the pillar with just your hands. That's the only exit. If you can't climb out, you'll stay there until you die.” Anybody could just sit back and train people, that’s why you can’t bring yourself to do that. Be active and hands-on in your training!
Black Hill Estate Inch Nine “Climbing with something other than the ripple is not appreciated by the pillar... This "Hell Climb Pillar" only likes the ripple and knocks down everything else... Don't forget that.” No point in relaxing while they do all the training, might as well brush up on your own skills. Be active and hands-on in your training!
Black Hill Estate Cabernet “Cab” Sauvignon “It's the fault of the person who built that trap... whoever built this was really fucked up! Making me fall for that” While you could have them do just normal training, that is defeating both the point of the exercise and would be a complete waste of everybody’s time. Personalize your training regiment as much as you can to make it unique with your abilities!
Link to the Official Player Spreadsheet
Link to Match Schedule
As always, if you would like to interact with the tournament community and be among the first to get updates for the tournament, please feel free to PM a member of our Judge staff for an invite to our Official Discord Server!
submitted by boredCommentator to StardustCrusaders [link] [comments]

A Mental Hand History - Learning to Fold

Hey all, bit of a long post here. I'm doing a little mental hand history as per the recommendation of Jared Tendler in his book The Mental Game of Poker. The idea is to improve a flaw in my game, in this case overcalling river spots. Thought I'd share my process as it will help me to do so, and maybe others. If not, I don't think I'm doing any harm. If you have comments, corrections, additions, I'm interested to hear them as always.
I start by naming the problem. Then questioning what mental reasoning/emotional ties create that problem. Then for each of those, I work out the flawed logic underpinning it. Finally, I create a few key statements to refer back to. This time I really dug deep, because I think the problem merited it. So without further ado..
The problem:
I call with hands I know I should fold on the river against opponents who are unlikely to be bluffing.
The reasons:
1) I am attached to the strength of my hand.
-> Hand strength is relative to all five board cards and the opponent's range. It changes with every street, and with every action by the opponent. Simple example: TT starts as a relatively strong hand, but changes in relative strength the moment someone cold 4bets. More complex example: AsJh on board Ac 3c 9s 5c 8d. Villain checks turn and overbets river. My hand is relatively strong when he checks, but when he overbets, it's strength suddenly polarizes.
2) I am attached to the size of the pot, the bigger the pot, the harder the fold.
-> The size of the pot has no bearing on whether or not I have odds to call, the decision should be based on pot odds and the information I have available. If anything, the relative strength of a Villain's hand increases with their bet size and the size of the pot. Even though this shouldn't be case, it generally IS.
3) I want to see the opponents cards to see if I was right/wrong
-> Being "right" in Poker is not about knowing exactly which two cards an opponent is holding. It's about knowing what their entire range is, and whether or not you had odds to call. Calling and seeing a hand shows you one tiny part of their range, and doesn't tell you whether you were right or wrong to call.
4) I want to see my opponents cards because I would rather lose and know, than never know at all
-> That's the game ;) But seriously, we can find another way to "know", which is to see their aggression on various streets using the HUD, and eventually gather enough information to make those calls when it makes sense to do so. Also, we already know! The pool underbluffs, and we can determine their range on that basis. The range is what we (should) care about, not whether they have or don't have a specific part of their range.
5) I don't like the feeling of being bluffed
-> No one does! However, opponents are actually unlikely to be bluffing. If they are bluffing and I fold a better hand, that's credit to their ability and is part of the game. I am only being exploited if I am being bluffed more often than I am being value bet. I am exploiting the opponent by overfolding, and denying them value. When they exploit that fact and begin bluffing huge pots, I can think logically about counter adjusting if it makes sense to do is. At the moment it is far me likely I am being targeted/exploited for overcalling, and opponents may even be betting larger sizes because they know I am likely to call!
6) I feel frustrated that I got so far into a hand with something marginal, and don't want to cut my losses
-> Betting or calling with marginal hands is done because they have enough equity or future fold equity to do so. That doesn't mean their equity or fold equity is always going to materialize. They should only materialize a certain percentage of the time, probably less often than I believe. Both of those types of equity can also change in an instant.
7) My thought process is halted by the emotionally charged nature of big pots
-> This relates to Unconscious Competence. I haven't practiced enough hand reading to be able to do it even when I am under stress, meaning it is not yet an Unconscious Competence. Meaning: More study needed off-felt for river decisions especially.
8) "Its only x amount more to call, and I can win the whole pot!" - thinking this would somehow avoid losing what I have already put in
-> Money/chips were put in the pot as a bet on equity. The second that bet is made, that money is gone and a new round of betting takes place. The decision is equity vs. pot odds, nothing else. Also.. in a vaccuum, folding is actually a 0EV decision. No matter how many times I catch someone bluffing, the fact of doing so may have been -EV anyway.
9) I think the opponent will overbet as a bluff because I do that myself
-> Everyone thinks differently. Part of the skill of Poker is using empathy to understand the thought process of other players. Underbluffing makes a lot of sense. Not everyone is rolled properly. Most people don't hedge their bets on an opponent folding to a large sizing when they have nothing, especially when they been burnt before by opponents who station them with 3rd pair! It is very hard to make big bets as a bluff that are +EV in the long run but feel terrible the times they are called. Most people are not capable of doing it even if they know it is correct. Its possible thats the reason they are playing the stakes they are and haven't moved up.

Short term: Logic injections
Hand strength changes with each action.
Decisions should be made using odds vs equity.
We are interested in range, not specific hands.
You're not being bluffed, you're being exploited for value.
Is it scary to bluff for this player on this board?
Long term:
Study more river spots to make decisions and hand reading an Unconscious Competence.
Recognize which of these emotions/thought processes are occurring every time I'm in a hand and make a bad call on the river. Write them down after the hand.
Anticipate that a stressful river decision may be approaching every time I reach the turn.
submitted by count_takeshi2 to poker [link] [comments]

My Nerf Game Plan (looking for suggestions/opinions)

Hey all,
My fiance and I recent got *really* into Nerf (and off-brand "Nerf"). Around a year ago, we were playing with our nephews (4 and 5 y.o.) who have a bunch of blasters, and when my brother-in-law told me that they have basically standardized the dart size for most blasters, it piqued my interest. Also, I thought the bolt action on the Adventure Force Alpha Rogue was really cool, and given that they were super cheap, I went out and bought two of them for my fiance and I to play with.
Fast-forward to this Christmas when my fiance got us the Disruptor twin pack. I was so impressed with them that I decided to see what Nerf reviewers on YouTube would think. That very quickly exposed me to a variety of blasters that I was interested in. Now, through a combination of driving (sometimes up to an hour away) around to stores and sellers found on craigslist/Facebook Marketplace, we have amassed over 50 blasters that shoot darts, mega darts, discs, and rounds. I love them all. The only thing I've been avoiding is battery-operated blasters (I'll explain if anyone cares to know why).
We reached a point fairly early on where I decided I had to *do* something with these things aside from buying them exclusively to play in our relatively small living space. So, I came up with a some rules (many, I'm sure, are widely used already) and plans to host Nerf games once this whole pandemic thing is well-enough under control that it would be safe to do so.
Who Will Be Playing
I created a private FB group and invited our personal friends and family, and I'll encourage them to invite people provided we don't exceed our capacity (TBD, but I have a rough idea).
Where We Will Play
This is probably the trickiest part. The two local rec centres will not be available; one does not do private rentals, and the other requires cost-prohibitive insurance coverage. However, there are a number of "halls" that are possibilities. I spoke to the person who does booking for one of these places, and she thought it sounded like a great idea, and probably workable at her location. I also just learned that schools will rent out their gymnasiums, but I'm not sure what limitations or requirements there might be. I happen to work at an elementary school, so I might be able to work something out if I talk to to principal. This thing won't be happening for a while, so I'm not too concerned about nailing this down now. I'm just happy to know that there are local options. I do not want to play outdoors, mostly because I'd like to be able to collect as much ammo as possible, and also not have to worry about weather.
What Rules We Will Play With
This is where it gets a little weird. I have a few different ideas, but I'm most interested in one: Pooled Health games. I've been fortunate enough to run a few games like this with the kids at the after-school daycare program I work at, and it's been a blast, even though we're limited to using the small gym. It works like this: Each team must stay on their side of the gym (like dodgeball, but I split the gym longways due to the blasters being relatively weak (the one's I bring to daycare). At the back wall of each side is a pile of poker chips (red team and blue team). When you get tagged, you put a hand up (so nobody shoots you), get a poker chip, bring it to the designated "out" area, then tap on your back wall to re-enter the game. This prevents players from ever having to sit out, which is great for kids because they can be impatient. I'll probably also do "elimination" games where each player keeps a number of poker chips in their pocket, and is "out" when they loose their last one. When I'm able to have my bigger games, I'd like to have either mats or even large cardboard sheets (folded) for cover.
Which Blasters We Will Use
I admit that I'm almost definitely setting my expectations too high for the level of complexity people will tolerate when it comes to game prep, and I'll come up with some simpler rule set at least for the first few times that we play. Still, I can't help but to over-think this and try to find a way to make almost every kind of blaster fit in somehow. Basically, I'd like to use a "shop" system where I'll decide upon a limit for how many "points" can be spent on blasters and ammo. My system is far from perfect, but I want it to be something that can be applied with relative ease to any blaster. A blaster's "cost" is determined by its ammo type, it's "ready to fire" capacity, and its storage capacity. A basic Elite-sized dart is worth one point, mega darts are worth two (getting hit with one counts as two points of damage), discs count as half a point (because they are slow... but I love them), and rounds count as 1.5 (because of their speed), and missiles are five (five points of damage, plus I have a rule with them regarding taking down cover). Any "storage" ammo is calculated by dividing the total point value in half-- a recent modification that I was avoiding, but felt compelled to deal with once we got the Heracles (5 ready, 10 storage) as it would have had the same value as the Roundhouse (15 ready) which doesn't make any sense. Additional ammo can be "purchased" for the storage value. I need to consider that it's unlikely that most other players will be as reckless in their spending on a vast Nerf arsenal as I have been, so they may need to make up points by having an excess of ammo. Also, I'd like to use a variety of blasters, so I don't want to make games strictly "dart", "rival", or "disc", although I do have enough blasters to share with quite a few people. Side note: All of these considerations have been for springers only. I want to allow players to use flywheelers if they want, but I'll need to come up with a way to balance them so that they aren't the only viable blasters.
When I first came up with this system and started using it with my fiance at home, our highest capacity blaster was the X-Shot Crusher (maybe my favourite blaster) which has a 35 dart chain. So, I was setting our max point limit at 40, allowing Crusher users to have a side-arm as the chain is a little cumbersome to reload. Then, about a week ago, we scored a fully-loaded Rival Hades for $50 (CAD), which, according to my system, has a point value of 90-- way above any maximum we've been using. Rather than increasing the maximum, I decided that you can go over the max under two conditions: 1) You only use one blaster, and 2) You take a 1HP penalty for going over, then an addition 1HP penalty for every 10 points that you go over. We've done a few of our living room games like this, and it has felt reasonably fair.
To mirror our living room games, I'm envisioning that each team will have a boxed off (with cardboard walls or mats) corner where spare blasters will be kept. These will be blasters that are part of each player's current "loadout", so players can go back there to swap out as they want or to take ammo from their stockpile. The only limitation is that only one player can go back there at once.
If all of this sounds ridiculous, that's fine. For what it's worth though, I've been slowly patching together an app that will streamline the "shopping" process. My fiance and I have just been using a white board to do the math by hand, referring to a spreadsheet I made on my phone, and it doesn't take too long. Realistically, I'll probably end up telling players to bring whatever they want (stock only), and then I'll divide the teams to make things a fair as possible. It's just fun to come up with this stuff. What do you think? Totally nuts? Any suggestions for tweaking my system? I feel like I'm going a little nuts with this Nerf craze while having very few outlets to get that energy out-- daycare with the kids and 1-on-1 living room games with the fiance is pretty much it. I'm interested to hear the thoughts of anyone who bothered to read through any of this wall of a post. Thanks for your time, folks!
submitted by MoonJellyGames to Nerf [link] [comments]

Examining the Giants’ 2018 ‘miscalculations’ and their ongoing impact - The Athletic

Giants co-owner John Mara recently conceded what has been painfully obvious for three years.
“We definitely made some miscalculations in a number of areas in 2018,” Mara said after the Giants wrapped up the 2020 season.
Mara pinned Dave Gettleman’s 15-33 record in three seasons as general manager on those 2018 miscalculations. As a result, Mara is sticking with Gettleman for a fourth season due to greatly improved personnel moves last offseason.
Despite Mara’s clean slate, the Giants are still feeling the effects of the 2018 offseason. Every decision in roster building has a lasting impact and it has taken years to dig out from some of the misses Gettleman made in his first year on the job.
The Giants made a number of franchise-altering moves in 2018 and Mara didn’t specify which ones he viewed as miscalculations. So here’s an examination of the big moves from the 2018 offseason, why they didn’t work and how their impact has been felt in subsequent years.
• Sticking with Eli Manning
Quarterback Eli Manning was 37 years old and clearly in decline when Gettleman was hired. Manning had two years remaining on his contract, but the Giants could have cut him to create $9.8 million in cap savings while eating $12.4 million in dead money in 2018.
That was always a long shot and Gettleman made it clear that Manning was part of the plans in his introductory news conference, referencing a big game the quarterback had against the Eagles late in the 2017 season as evidence that the two-time Super Bowl MVP could still get the job done.
Would ownership have hired a general manager who advocated dumping Manning? Probably not. But Mara was adamant that there was no ownership mandate for Gettleman to make decisions geared toward one last run with Manning.
“That’s absolute nonsense,” Mara said last week.
In hindsight, cutting ties with Manning before the 2018 season would have been best for the future but it obviously would have been difficult to dump a franchise icon. But without even adding a successor in 2018, the Giants stuck with Manning again in 2019.
Cutting Manning in the 2019 offseason would have created $17 million in cap savings with just $6.2 million in dead money. The Giants, of course, took Daniel Jones with the sixth pick in the 2019 draft and he took over as the starter in Week 3 of his rookie season. Carrying Manning’s $23.2 million cap hit as a backup quarterback in 2019 was a poor use of resources.
• Signing Nate Solder
Even if there was pressure to build around Manning, Gettleman bears responsibility for the moves made with that objective in mind. Mara isn’t hands-on to the point where he dictates which specific players must be signed.
Signing left tackle Nate Solder to a four-year, $62 million contract with $34.8 million guaranteed was a gross miscalculation.
The Giants had a dire need at left tackle and Solder was the best option on the market. Anyone with a wi-fi connection knew that. But general managers don’t make seven-figure salaries for giving the biggest contracts to the biggest available names.
General managers earn their keep by evaluating all of the options and making decisions that give their team an advantage. Just look at what Solder’s former team did.
The Patriots determined Solder wasn’t worth the contract offered by the Giants despite seven solid seasons in New England. So the Patriots let Solder walk in free agency and traded a third-round pick to the 49ers for Trent Brown and a fifth-round pick. Brown counted just $1.9 million against the cap in 2018 and the Patriots didn’t miss a beat when he was plugged in at left tackle. In the process, the Patriots got a third-round compensatory pick in 2019 for Solder.
The takeaway: There’s always another option, so saying, “What else was Gettleman supposed to do?” isn’t an excuse for the Solder signing. And Gettleman had to have a Plan B at left tackle since the Giants’ top offensive line target in 2018 was guard Andrew Norwell, who signed a five-year, $66.5 million contract with the Jaguars. Once the Giants missed out on Norwell, they went all-in on Solder, which obviously hasn’t worked out.
Solder’s contract leaves the Giants in a tough spot after two disappointing seasons and an opt out for 2020. The Giants compounded the financial consequences by restructuring Solder’s contract before the 2019 season to create cap space. That move created $5 million in cap space in 2019 but added $2.5 million to the cap in the final two years of his deal.
Solder counted $5.6 million against the cap in 2020 during his opt out. He has cap hits of $16.5 million in 2021 and $18 million in 2022. The Giants can cut Solder this offseason to create $6 million in cap savings while eating $10.5 million in dead money.
The bottom line is the Solder contract was a major miscalculation and it continues to be a drain on the Giants’ finances.
• Other free agent signings
Whereas Solder was grossly overpaid, Gettleman’s other notable free agent signings in 2018 were simply poor evaluations.
Signing guard Patrick Omameh to a three-year, $15 million contract seemed reasonable. But the veteran was such a disaster that he was benched after six games and cut in Week 10 of his first season.
Linebacker Kareem Martin, who had familiarity with defensive coordinator James Bettcher from their time together in Arizona, was signed to a three-year, $15 million contract. Martin failed to make an impact in two seasons and was cut last offseason.
Giving running back Jonathan Stewart a two-year, $6.8 million contract wasn’t a big deal in terms of the cap implications. But Gettleman’s obstinate defense that the 31-year-old back hadn’t lost a step chipped away at his credibility when Stewart clearly had nothing left and was cut after one season.
In an ideal world, Omameh and Martin would have been established veteran starters on the 2020 roster. Instead, both were long gone. Misses happen in free agency. But it hurts that Gettleman signed them rather than keeping better players like Devon Kennard and Romeo Okwara, who have been far more productive with other teams since 2018.
• Trading for Ogletree
Like with the Solder signing, the Giants had a need at middle linebacker. So Gettleman took a big swing, sending 2018 fourth and sixth-round picks to the Rams for Alec Ogletree and a 2019 seventh-round pick.
It should have been a red flag that the Rams were looking to deal the 26-year-old Ogletree within a year of giving him a four-year, $42.75 million extension. Ogletree’s five interceptions in 2018 masked otherwise poor play. He struggled again in 2019 and was a cap casualty last offseason.
In all, Ogletree cost the Giants $20 million against the cap for two subpar seasons and a mid-round draft pick. Rebuilding teams shouldn’t give away draft picks and they should be cautious about adding high-priced veterans. The Giants violated both of those tenets with the Ogletree trade.
The Giants got it right at middle linebacker last offseason by signing Blake Martinez to a three-year, $30.75 million contract. If Gettleman had found a similar player in 2018, the Giants would have had better linebacker play in 2018 and 2019 plus an additional mid-round draft pick to develop.
• Trading JPP
The lone move Gettleman made during the 2018 offseason with the future in mind was trading defensive end Jason Pierre-Paul to the Buccaneers for a third-round pick. The trade came a year after former GM Jerry Reese gave Pierre-Paul a four-year, $62 million contract.
The trade left $15 million in dead money on the 2018 cap, but cleared a combined $37 million in cap charges off the books in 2019 and 2020. The Giants used the third-round pick on B.J. Hill, who had 5.5 sacks as a rookie and remains a solid rotational defensive tackle.
This trade looks worse in hindsight since Pierre-Paul has 30.5 sacks in the three seasons since the trade, which is tied for eighth-most in the NFL during that stretch. But dumping an aging player with a big contract for a draft pick wouldn’t have been a bad move if the Giants were rebuilding. The bigger problem is Gettleman’s inability to find a comparable replacement over the past three years.
• Picking Saquon
Using the No. 2 pick in the 2018 draft on running back Saquon Barkley is the decision that had the greatest impact on the franchise. The second pick is an incredibly valuable commodity that can make a seismic impact on a franchise, like when the Giants took Lawrence Taylor at No. 2 in 1981.
As Gettleman said, everyone saw him “drool all over myself” when evaluating Barkley in the pre-draft process. Barkley is supremely talented, but one of the main arguments against using a premium resource on a running back has been realized, since injuries have limited Barkley to just 31 of 48 career games.
The obvious alternative was taking a quarterback. It’s impossible to know how that would have turned out. No. 3 pick Sam Darnold has been a disappointment for the Jets, who may move on this offseason. No. 7 pick Josh Allen was a second-team All-Pro this season after a breakout Year 3 for the Bills. No. 10 pick Josh Rosen has been a complete flop and is already on his fourth team. So clearly there were a wide range of outcomes if the Giants took a quarterback instead of Barkley.
If the Giants took Allen and built a strong supporting cast around him like Buffalo has, maybe they’d be playing in the divisional round this weekend. And if they took Rosen, they’d probably already be back in the market for another quarterback.
The other option was trading back. We’ll never know if Gettleman could have received the package the Jets sent the Colts for the No. 3 pick (the No. 6 pick, two second-round picks in 2018, one second-round pick in 2019). Maybe if Gettleman had a better poker face about his commitment to Manning and infatuation with Barkley, the Jets would have been compelled to trade up to No. 2 to avoid having the Giants beat them to Darnold. But Gettleman admitted to never seriously considering offers for the pick because he was so dead set on taking Barkley.
The Colts took a three-time first-team All-Pro guard (No. 6 pick Quenton Nelson) and an excellent right tackle (No. 37 pick Braden Smith) with the first two picks from the Jets. They then traded the other second-round pick (No. 49) to the Eagles for the 52nd pick (edge rusher Kemoko Turay) and the 169th pick (running back Jordan Wilkins). They then used the 2019 second-round pick from the Jets (No. 34 overall) on cornerback Rock Ya-Sin. Turning the No. 3 pick into two stud offensive linemen, a starting cornerback, a rotational pass rusher and a backup running back is a master class in maximizing value.
Gettleman and Mara don’t view the Barkley pick as a mistake.
“I’m still happy that we have him,” Mara said last week. “I certainly expect him to be a Giant for a very long time.”
Again, we’ll never know if Gettleman could have secured the same offer or something similar to what the Colts landed for the third pick. But it’s tough to stomach how the team directly behind the Giants in the 2018 draft got so much more out of their premium pick.
• Extending Odell
Giving wide receiver Odell Beckham Jr. a five-year, $90 million extension during training camp was the last big move of the 2018 offseason. There were rumors that the Giants could trade Beckham during the 2018 offseason, but they didn’t have much of a choice regarding an extension once they kept him.
Beckham had been a good soldier throughout the 2018 offseason so they rewarded him with the monster contract. Playing hardball with the team’s best player would have made for a rough start to first-year head coach Pat Shurmur’s tenure.
The Giants clearly had regrets, as they dealt Beckham to the Browns for safety Jabrill Peppers, a first-round pick and third-round pick after the season. Ultimately, the failed marriage resulted in the Giants paying Beckham $20 million for 12 games in the 2018 season. Even if the trade is viewed as a positive for the Giants now, the financial impact of the extension was significant.
Gettleman has acknowledged multiple times that his plan to win while rebuilding was flawed.
“As I’ve already admitted, ‘18 was not a stellar year, personnel-wise,” Gettleman said last week. “We’ve learned from our mistakes.”
If only it were that easy. There are consequences for such mistakes. The Giants just went 6-10 this season and have numerous holes to fill, yet they’re only projected to have the 19th-most cap space this offseason despite the benefit of having a quarterback on his rookie contract. Decisions like keeping Manning through the end of his contract and giving Solder a megadeal have financial implications that can’t be swept under the rug.
Mara and Gettleman both view the 2019 offseason as a step in the right direction. That’s debatable. The Giants certainly feel good about the Beckham trade despite the offense’s glaring lack of a No. 1 receiver. The lone big-ticket free-agent addition of the 2019 offseason — four years, $37.5 million for 30-year-old wide receiver Golden Tate — went about as poorly as the Solder signing. The evaluation of the 2019 offseason hinges on quarterback Daniel Jones, and the jury is still out on the sixth pick in last year’s draft.
“Our processes are better,” Gettleman said. “I think this past year showed the fruits of that, both in free agency and in the draft. I really believe strongly we’ll continue in that way.”
No one can dispute that Gettleman nailed free agency last offseason, while it’s too early to judge the draft. The Giants need a similar offseason this year as they continue to dig out of the hole created by the miscalculations of 2018.
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While there is no official rule for how chip values are assigned, there are common standards used for most poker events. A complete basic set of poker chips used in private poker games or other gambling games is usually comprised of white, red, blue, green, and black chips. Before the cards are even dealt, the rules of the Poker game being played may require that each player put an initial contribution, called an "ante," of one or more chips into the pot, to start it off. Each betting interval, or round, begins when a player, in turn, makes a bet of one or more chips. Standard Poker Chips Values and Colors Along with those playing cards, poker chips are a huge part of any game. Chips of varying colours can represent money in a cash game. They also use certain values during tournaments. It’s something most players take for granted. Players simply buy in and take a seat at the table. These have to be poker chips, they've got numbers on them. Not the right numbers by any means, but numbers. There's a case to be made for these tiny chips for keeping concealed and making concealed bids-in-fist with, but it's a pretty tenuous one. With fewer chips, the blinds quickly become too high to play reasonable poker. Naturally, you can start off with more chips: you could do this with approximately 100 big blinds. An important aspect is how long you want the tournament to last - the more chips each player starts with, the longer the game. This brings the total number of chips starting out on the table to 360 poker chips (36 X 10 players). As mentioned, players will often rebuy (sometimes many times) and players may be allowed to buy-in for more than 100 BB’s. This means we have to consider the extra poker chips needed for the game. The starting value of the chips on the table is $2000 (10 players X $200). Wij willen hier een beschrijving geven, maar de site die u nu bekijkt staat dit niet toe. A game of poker is a great way to pass the time and have fun. It is also an opportunity for the host to nurture enthusiasm and show off their prowess and style. The Fat Cat Clay Poker Set is made for enthusiasts and the fat cats hosting a poker game with up to ten players. The set features 500 11.5-gram striped dice chips made from claytec and ... Hopefully, you’ll now be able to work out the optimal number of chips and breakdowns for your poker game. Don’t forget to use the Lemons & Sevens poker chip breakdown calculator if you get stuck and if you are in the market for a great set of chips check out Premier Poker Chips for 10% off orders over £50 with code LemonSeven. Poker Tournament Chip Distribution. In a typical tournament, players get a particular number of certain-valued poker chips. That chip stack usually includes a few larger values, some of a medium denomination, and several lower values for the early stages when blinds and antes are low.

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